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Showing results for "heather chaplin"

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Smartbomb

The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution

2006

EN

"A history of video games, presented through sharp profiles of their creators." —The New York Times Book ReviewWhat started as a game of Pong, with little blips dancing across a computer screen, has evolved into a multi-billion-dollar industry that is changing the future, making inroads into virtually all aspects of our culture.Who are the minds behind this revolution? How did it happen? Where is it headed?In Smartbomb, journalist...

PriceR 183,53

Reckless Years

A Diary of Love and Madness

Unabridged

8 hours 34 min

2017

EN

The “searingly honest, brilliantly written” (Delia Ephron, New York Times bestselling author) memoir of a woman trying to reinvent her life who finds, after her divorce, that true freedom to make any choice means being free to make every mistake.“What to do now, I don’t know. You see, I no longer love my husband.”A thirty-something journalist living in Brooklyn, Heather Chaplin has to acknowledge the obvious: her marriage is over, and her ...

PriceR 530,88

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Member of the Family

Manson, Murder and Me


Unabridged

12 hours 31 min

2017

EN

Following the recent death of Charles Manson – the leader of the sinister 60s cult – Dianne Lake reveals the true story of life with Manson and his ‘family’, who became notorious for a series of shocking murders during the summer of 1969.In this poignant and disturbing memoir of lost innocence, coercion, survival, and healing, Dianne Lake chronicles her years with Charles Manson, revealing for the first time how she became the youngest member of his Family and offering new insights...

PriceR 394,27

The Interstellar Age

Inside the Forty-Year Voyager Mission


2015

EN

The story of the men and women who drove NASA’s Voyager spacecraft mission—the farthest-flung emissaries of planet Earth—told by a scientist who was there from the beginning.Voyager 1 left our solar system in 2012; its sister craft, Voyager 2, did so in 2018. The fantastic journey began in 1977, before the first episode of Cosmos aired. The mission was planned as a grand tour beyond the moon; beyond Mars, Jupiter, Saturn, Uranus ...

PriceR 100,96

Save the Cat!

The Last Book on Screenwriting You'll Ever Need


2005

EN

This ultimate insider's guide reveals the secrets that none dare admit, told by a show biz veteran who's proven that you can sell your script if you can save the cat!

PriceR 268,40

Masters of Doom

How Two Guys Created an Empire and Transformed Pop Culture


2003

EN

Accessible

Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart....

PriceR 105,90

2009

EN

In this hilarious and highly practical book, author and professional speaker Scott Berkun reveals the techniques behind what great communicators do, and shows how anyone can learn to use them well. For managers and teachers -- and anyone else who talks and expects someone to listen -- Confessions of a Public Speaker provides an insider's perspective on how to effectively present ideas to anyone. It's a unique, entertaining, and instructional romp through the embarrassments and tri...

PriceR 237,81

Blood, Sweat, and Pixels

The Triumphant, Turbulent Stories Behind How Video Games Are Made


2017

EN

NATIONAL BESTSELLER“The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear ThroneDeveloping video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves...

PriceR 223,66

The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories

How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories

2011

EN

"A broad and deep look at how electronic media are changing storytelling . . . . Completely fascinating." —Booklist, starred reviewNot long ago we were spectators, passive consumers of mass media. Now, on YouTube and blogs and Facebook and Twitter, we are media. No longer content in our traditional role as couch potatoes, we approach television shows, movies, even advertising as invitations to participate—as experiences to immerse ourselves in at will. Frank Rose ...

PriceR 265,75

101 Amazing Nintendo NES Facts

Includes facts about the Famicom


2012

EN

In this fact-filled installment in Jimmy Russell's Games Console History series, we learn 101 amazing facts about Nintendo's seminal NES, the most significant console in Nintendo history. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to n00bz who think a PlayStation is Old School will find this excellent eBook jam packed full of...

Write Your Novel in a Month

How to Complete a First Draft in 30 Days and What to Do Next

2013

EN

Accessible

One of these days, I'm going to sit down and write that novel....Everyone thinks about doing it, yet most people who do start a novel end up stalling after a few chapters. Where do these would-be novelists go wrong? Are the characters dull and cliched? Did the story arc collapse? Did they succumb to a dreaded bout of "writer's block"? Or maybe it was all just taking too long?These problems used to stop writers in their tracks, but nothing will get in your w...

PriceR 310,49

Rise of the Videogame Zinesters

How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives,and People Like You Are Taking Back an Art Form

2012

EN

"Anna Anthropy is a key personality in the ongoing paradigm shift that is slowly changing the way videogames are understood, by creators and players, and by the wider culture."—Patrick Alexander, Eegra.com"Equal parts autobiography, ethnography, and how-to manual, this book concisely makes the case for the unique power of 'zinester' games."—Adam Parrish, NYU's Interactive Telecommunication Program (Tisch School of the Arts), and author of the ZZT game "Winter"...

PriceR 220,67