Showing results for "john donegan"
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You Are Tearing Me Apart, Lisa!
The Year's Work on The Room, the Worst Movie Ever Made
2022
EN
When released in 2003, The Room, an obscure, self-financed relationship drama by an eccentric self-taught filmmaker named Tommy Wiseau, should have been completely forgotten. Yet nearly two decades later, "the worst movie ever made"—as many a critic would have it—has become the most popular cult film since The Rocky Horror Picture Show.In You Are Tearing Me Apart, Lisa!, contributors explore this priceless cultural artifact, offering fans and film buffs c...
2011
EN
Recent advances in eye tracking technology will allow for a proliferation of new applications. Improvements in interactive methods using eye movement and gaze control could result in faster and more efficient human computer interfaces, benefitting users with and without disabilities. Gaze Interaction and Applications of Eye Tracking: Advances in Assistive Technologies focuses on interactive communication and control tools based on gaze tracking, including eye typing, computer control, and ...
2023
EN
Amid 150,000 people, the author re-meets an old schoolmate at the Vietnam Veterans Memorial Dedication inWashington, DC on November 13, 1982**,** and what unfolds is a love story between two unlikely people; Mike, a veteran of the 173rd Airborne Brigade (Sep), Ranger Medic and LRRP, haunted by his time in service, and Martha, a successful NYC entrepreneur
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3D User Interfaces
Theory and Practice
2004
EN
Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book:“What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.”—Jim Foley“At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.”
Human-Computer Interaction
An Empirical Research Perspective
2012
EN
Accessible
Human-Computer Interaction: An Empirical Research Perspective is the definitive guide to empirical research in HCI. The book begins with foundational topics including historical context, the human factor, interaction elements, and the fundamentals of science and research. From there, you'll progress to learning about the methods for conducting an experiment to evaluate a new computer interface or interaction technique. There are detailed discussions and how-to analyses on models of interac...
Eye Tracking
A comprehensive guide to methods and measures
2011
EN
We make 3-5 eye movements per second, and these movements are crucial in helping us deal with the vast amounts of information we encounter in our everyday lives. In recent years, thanks to the development of eye tracking technology, there has been a growing interest in monitoring and measuring these movements, with a view to understanding how we attend to and process the visual information we encounter Eye tracking as a research tool is now more accessible than ever, and is growing in popu...
Neuroinformatics
An Overview of the Human Brain Project
2013
EN
Accessible
Modern neuroscience is providing profound insights into nature's most mysterious puzzle -- the human brain -- while applications of information and computer science are transforming the way people interact with each other and with the world around them. The new science of neuroinformatics, which sits at the junction, integrates knowledge and promises to catalyze progress in these dynamic and seemingly disparate areas of study. Neuroinformatics research will allow brain and behavioral scien...
Haptics Technologies
Bringing Touch to Multimedia
2011
EN
The term “haptics” refers to the science of sensing and manipulation through touch. Multiple disciplines such as biomechanics, psychophysics, robotics, neuroscience, and software engineering converge to support haptics, and generally, haptic research is done by three communities: the robotics community, the human computer interface community, and the virtual reality community.This book is different from any other book that has looked at haptics. The authors treat haptics as a new m...
- Series -
- Computer Science (R0)
2011
EN
This book provides a broad survey of advanced pattern recognition techniques for human behavior analysis. Clearly structured, the book begins with concise coverage of the major concepts, before introducing the most frequently used techniques and algorithms in detail, and then discussing examples of real applications. Features: contains contributions from an international selection of experts in the field; presents a thorough introduction to the fundamental topics of human behavior analysis...
2011
EN
User authentication is the process of verifying whether the identity of a user is genuine prior to granting him or her access to resources or services in a secured environment. Traditionally, user authentication is performed statically at the point of entry of the system; however, continuous authentication (CA) seeks to address the shortcomings of this method by providing increased session security and combating insider threat. Continuous Authentication Using Biometrics: Data, Models, and ...
- Series -
- Computer Science (R0)
2012
EN
This comprehensive text/reference examines in depth the synergy between multimedia content analysis, personalization, and next-generation networking. The book demonstrates how this integration can result in robust, personalized services that provide users with an improved multimedia-centric quality of experience. Each chapter offers a practical step-by-step walkthrough for a variety of concepts, components and technologies relating to the development of applications and services. Topics an...
Machine Learning Meets Medical Imaging
First International Workshop, MLMMI 2015, Held in Conjunction with ICML 2015, Lille, France, July 11, 2015, Revised Selected Papers
- Book 9487 -
- Lecture Notes in Computer Science
2015
EN
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