Showing results for "andre ruesch"
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Subtext
Critiquing Individual Photographs within a Collective Consciousness
2017
EN
Accessible
Subtext invites and encourages personal and blatantly subjective responses to photographs and analyzes the drivers behind them. During decades of participating in critiques as both student and teacher, André Ruesch has become convinced that it is the personal response to work that connects us in the most visceral and meaningful way. This book aims to encourage and educate viewers how to read and understand photographs on a deeper level, honoring and validating their responses to p...
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The Art of Character
Creating Memorable Characters for Fiction, Film, and TV
2013
EN
Accessible
Former private investigator and New York Times notable author David Corbett offers a unique and indispensable toolkit for creating characters that come vividly to life on the page and linger in memory. Corbett provides an inventive, inspiring, and vastly entertaining blueprint to all the elements of characterization-from initial inspiration to realization-with special insights into the power of secrets and contradictions, the embodiment of roles, managing the "tyranny of motive," and maste...
The View From The Studio Door
How Artists Find Their Way In An Uncertain World
2006
EN
In the perennial best-seller Art & Fear, Ted Orland (with David Bayles) examined the obstacles that artists encounter each time they enter their studio and stand before a new blank canvas. Now, in The View From The Studio Door, Orland turns his attention to broader issues that stand to either side of that artistic moment of truth.In a text marked by grace, brevity and humor, Orland argues that when it comes to art making, theory and practice are always intertwined...
2006
EN
The thought-provoking, aesthetically pleasing animated films of Hayao Miyazaki attract audiences well beyond the director's native Japan. Princess Mononoke and Spirited Away were critically acclaimed upon U.S. release, and the earlier My Neighbor Totoro and Kiki's Delivery Service have found popularity with Americans on DVD. This critical study of Miyazaki's work begins with an analysis of the visual conventions of manga, Japanese comic books, and anime; an overview of Japanese animated fi...
2007
EN
Built by the enigmatic Terence Bumbly in the 25th century, the Museum of Unnatural History was a living catalogue of what humans created after ethical constraints were removed. A boy who could levitate before he could crawl; tiny implants that induce drug-free euphoria; revolutions described as `avalanches' of civilization; SIBs (Superior Intelligence Beings) that have disabled their built-in end dates; naturally occurring biological aberrations; a world where all citizens are required by ...
Drawn to Life: 20 Golden Years of Disney Master Classes Volume 1
Volume 1: The Walt Stanchfield Lectures
2013
EN
Discover the lessons that helped bring about a new golden age of Disney animation!Published for the first time ever, Drawn to Life is a two volume collection of the legendary lectures from long-time Disney animator Walt Stanchfield. For over twenty years, Walt helped breathe life into the new golden age of animation with these teachings at the Walt Disney Animation Studios and influenced such talented artists as Tim Burton, Brad Bird, Glen Keane, and John Lasseter. These writings r...
The Creativity Book
A Year's Worth of Inspiration and Guidance
2000
EN
Accessible
Whatever you do, says Dr. Eric Maisel, creativity helps you do it better. Creativity encourages the artist to paint more frequently and authentically. It allows a busy executive to see her options more quickly, make changes more fluidly, and become more self-directing and confident.In this book, America's foremost expert on the psychological side of the creative process presents a complete one-year plan for increasing and unleashing your creativity. It includes two disucssions/exer...
Play Anything
The Pleasure of Limits, the Uses of Boredom, and the Secret of Games
2016
EN
How filling life with play-whether soccer or lawn mowing, counting sheep or tossing Angry Birds -- forges a new path for creativity and joy in our impatient ageLife is boring: filled with meetings and traffic, errands and emails. Nothing we'd ever call fun. But what if we've gotten fun wrong? In Play Anything, visionary game designer and philosopher Ian Bogost shows how we can overcome our daily anxiety; transforming the boring, o...
2011
EN
Lessons, demonstrations, definitions, and tips on what to expect in art school, what it means to make art, and how to think like an artist.What is the first thing to learn in art school? “Art can be anything.” The second thing? “Learn to draw.” With 101 Things to Learn in Art School, artist and teacher Kit White delivers and develops such lessons, striking an instructive balance between technical advice and sage concepts. These 101 maxims, meditations, and...
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- POINT: Essays on Architecture
2011
EN
An exploration of the mutual attraction between architecture and other forms of contemporary art from the author of Form Follows Libido.In this fresh, insightful, and beautifully illustrated book, renowned architectural critic and scholar Sylvia Lavin develops the concept of "kissing" to describe the growing intimacy between architecture and new types of art—particularly multimedia installations that take place in and on the surfaces of buildings—and to cap...
The Daily Writer
365 Meditations To Cultivate A Productive And Meaningful Writing Life
2008
EN
Accessible
Make Writing a Part of Your Daily RoutineIt isn't always easy to carve out time to devote meaningful thought and energy to your writing. Hectic schedules, distractions, and creative blocks all too often interrupt the dream - postpone it for another day.But with 366 provocative entries - each addressing a specific facet of the writing craft, and accompanied by an in-depth reflection and a stimulating exercise - The Daily Writer provides you with eas...
Maps of the Imagination
The Writer as Cartographer
2011
EN
In Maps of the Imagination, Peter Turchi posits the idea that maps help people understand where they are in the world in the same way that literature, whether realistic or experimental, attempts to explain human realities. The author explores how writers and cartographers use many of the same devices for plotting and executing their work, making crucial decisions about what to include and what to leave out, in order to get from here to there, without excess baggag...











