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eBooks de Gráficos y programación de juegos

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  • Fundamentals of Action and Arcade Game Design

    de Ernest Adams ...
    You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the action and arcade genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the action and arcade genre and shows you how to use the right techniques to create fun and ... Leer más

    $8.10 USD

  • Cartooning

    de John Byrne ...
    Series series Collins Need to Know?
    This practical step-by-step guide provides an ideal introduction to the exciting and fun world of cartooning, covering a wide range of cartoons, caricatures, comic strips and manga.Would you like to draw cartoons like those you see in comic books, on TV, or on the big screen? Ever wondered how to draw caricatures of your friends or famous people? Do you want to know how to draw manga-style ... Leer más

    $2.99 USD

  • Game Hacking

    Developing Autonomous Bots for Online Games

    de Nick Cano ...
    You don’t need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle.Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like ... Leer más

    $34.99 USD

  • Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself

    In just 24 lessons of one hour or less, learn how to start using Unreal Engine 4 to build amazing games for Windows, Mac, PS4, Xbox One, iOS, Android, the web, Linux–or all of them!Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours’ straightforward, step-by-step approach shows you how to work with Unreal Engine 4’s interface, its workflows, and its most powerful editors and tools. In ... Leer más

    $29.15 USD

  • Designing Games

    A Guide to Engineering Experiences

    Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today's hit video games. You'll learn principles and practices for crafting games that generate emotionally charged experiences - a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players.In clear and approachable prose, design pro Tynan ... Leer más

    $30.50 USD

  • Game Development with GameMaker

    A Primer on Game Development and Design

    Series series Professional and Applied Computing (R0)
    Create games from start to finish while learning game design and programming principles using the GameMaker. Game Development with GameMaker covers all aspects of game design and development from the initial idea to the final release. You will learn how to make a 2D game from start to finish using GameMaker covering important features and topics related to game development.The book will cover ... Leer más

    $60.74 USD

  • From Pixels to Prose

    What Video Games Taught Me About Storytelling

    de Nadia Oxford ...
    In From Pixels to Prose: What Video Games Taught Me About Storytelling writer and games journalist Nadia Oxford traces how a lifetime spent in digital worlds shaped her craft and her understanding of narrative. From the pixelated drama of Donkey Kong to the emotional depths of Final Fantasy VI and Dragon Quest III, Oxford reveals how video games taught her about character, conflict, and the art of ... Leer más

    $4.46 USD

  • Unity from Zero to Proficiency (Proficient)

    Unity from Zero to Proficiency, #5

    Series Libro 5 - Unity from Zero to Proficiency
    First Edition, Published in September 2019In this book, the fifth book in the series, you will become comfortable with creating your own RPG. If you were ever interested in creating systems for your game to speed-up your coding and create and maintain levels easily, then this book is for you.The book includes a list of the learning objectives at the start of each chapter, step-by-step activities, ... Leer más

    $9.99 USD o gratis con Kobo Plus

  • A Playful Production Process

    For Game Designers (and Everyone)

    How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management.This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish—from conceptualizing and designing to building, playtesting, and iterating—while avoiding the ... Leer más

    $27.99 USD

  • Play Nice

    The Rise, Fall, and Future Of Blizzard Entertainment

    **A NEW YORK TIMES BESTSELLER AND AN NPR BEST BOOK OF 2024From a New York Times bestselling author and investigative journalist comes The Social Network for the video game industry: a riveting examination of Blizzard Entertainment's rise and shocking downfall—"A fast paced thrill ride, perfect for anyone who has ever played a video game" (Ben Mezrich).**For video game fans, the name Blizzard ... Leer más

    $11.99 USD

  • Build a 2.5D RPG with Godot 4 and C#

    Build a 2.5D World with Player Combat and Enemy AI

    godot 4 c# game development and 2.5d rpg tutorial.Learn to build a complete 2.5D RPG game with Godot 4 and C#. This hands-on guide covers tilemaps, dialogue systems, combat mechanics, inventory management, and save/load functionality. Step-by-step project for beginners to pros. Unlike C# 14 and .NET 10 – Modern Cross-Platform Development Fundamentals by [placeholder] or C# 12 and .NET 8 – Modern ... Leer más

    $4.99 USD

  • MonoGame Mastery

    Build a Multi-Platform 2D Game and Reusable Game Engine

    Series series Professional and Applied Computing (R0)
    Master the art of game creation with MonoGame—the cross-platform framework of choice for independent developers. Learn the various aspects needed to create your next game by covering MonoGame framework specifics, engine creation, graphics, patterns, and more.The MonoGame framework provides an incredible canvas for the programmer to create their next 2D game, and this book teaches you to make the ... Leer más

    $44.54 USD

  • Minecraft: 140 Top Tips & Tricks Exposed!

    de Jason Scotts ...
    In Minecraft, you are, in almost all the senses of the word, free to do what you want, but learning how to survive and make the most out of the world you get dropped in could amplify the gaming experience and give you hours of fun. In the exciting new book, Minecraft: 140 Top Tips & Tricks Exposed! (2014 Edition), the 140 tips mentioned here will probably teach you a thing or two - from the basics ... Leer más

    $4.85 USD

  • Video Game of the Year

    A Year-by-Year Guide to the Best, Boldest, and Most Bizarre Games from Every Year Since 1977

    de Jordan Minor ...
    Video Game of the Year breaks down the 40-year history of the world's most popular art form—one game at a time.Pong. The Legend of Zelda. Final Fantasy VII. Rock Band. Fortnite. Animal Crossing: New Horizons. For each of the 40 years of video game history, there is a defining game, a game that captured the zeitgeist and left a legacy for all games that followed. Through a series of entertaining, ... Leer más

    $12.95 USD o gratis con Kobo Plus

  • Racing the Beam

    The Atari Video Computer System

    Series series Platform Studies
    Exploring the cultural and technical influence of the Atari VCS video game console, with examples from 6 famous game cartridges like Pac-Man, Combat, and Star Wars: The Empire Strikes Back!The Atari Video Computer System dominated the home video game market so completely that “Atari” became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of ... Leer más

    $19.99 USD

  • Theory of Fun for Game Design

    de Raph Koster ...
    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.Why do some games become ... Leer más

    $25.28 USD

  • The Art of Game Design

    A Book of Lenses, Third Edition

    de Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... Leer más

    $71.99 USD

  • Super Mario

    How Nintendo Conquered America

    de Jeff Ryan ...
    The story of Nintendo's rise and the beloved icon who made it possible.Nintendo has continually set the standard for video-game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape.The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares ... Leer más

    $11.99 USD

  • A Quick Guide to Card Games with Unity

    Quick Guides, #5

    Series Libro 5 - Quick Guides
    Why this book can help you to get started fast with Card Games and UnityIt can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a specific topic and get started fast.This book is part of a series entitled "Quick Guides", and does just this. In this book series, you have the opportunity to get ... Leer más

    Gratis

  • Grokking Algorithms

    An illustrated guide for programmers and other curious people

    "This book does the impossible: it makes math fun and easy!" - Sander Rossel, COAS Software SystemsGrokking Algorithms is a fully illustrated, friendly guide that teaches you how to apply common algorithms to the practical problems you face every day as a programmer. You'll start with sorting and searching and, as you build up your skills in thinking algorithmically, you'll tackle more complex ... Leer más

    $34.99 USD

  • Minecraft For Dummies

    Craft yourself an amazing game of Minecraft!More than just a game, Minecraft consists of players using an avatar to create or destroy various types of blocks, form fantastic structures, create artwork, and do much more, all in a three-dimensional environment and across various multiplayer servers in multiple game modes. With this fun and friendly beginners guide, you will quickly grasp how to play ... Leer más

    $6.99 USD

  • Straight Flush

    The True Story of Six College Friends Who Dealt Their Way to a Billion-Dollar Online Poker Empire--and How It All Came Crashing Down . . .

    de Ben Mezrich ...
    From the New York Times bestselling author of The Accidental Billionaires and Bringing Down the House—the sources for the film The Social Network and 21—comes the larger-than-life rags-to-riches tale of a group of University of Montana frat brothers who turned a weekly poker game in the basement of a local dive bar into AbsolutePoker.com, one of the largest online companies in the world.Based on ... Leer más

    $8.99 USD

  • A Quick Guide to Artificial Intelligence with Unity

    Quick Guides, #4

    Series Libro 4 - Quick Guides
    Why this book can help you to get started fast with Artificial Intelligence and UnityIt can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started fast.This book is part of a series entitled "Quick Guides" and does just this. In this book series, you have the ... Leer más

    Gratis

  • A Quick Guide to Procedural Levels with Unity

    Quick Guides, #2

    Series Libro 2 - Quick Guides
    This book is part of a series entitled Quick Guides, and does just this. In this book series, you have the opportunity to get started on a particular topic in less than 60 minutes, delving right into the information that you really need. Of course, you can, after reading this book, move on to more comprehensive books; however, quite often, you may have little time to complete a project or to get ... Leer más

    Gratis