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  • Making Games For The NES

    8bitworkshop

    ile Steven Hugg ...
    Diziler series 8bitworkshop
    Learn how to program games for the NES! You'll learn how to draw text, scroll the screen, animate sprites, create a status bar, decompress title screens, play background music and sound effects and more. While using the book, take advantage of our Web-based IDE to see your code run instantly in the browser. We'll also talk about different "mappers" which add extra ROM and additional features to ... Daha fazla okuyun

    TL437,92

  • Making Games for the C-64

    8bitworkshop

    ile Steven Hugg ...
    Diziler Kitap 64 - 8bitworkshop
    Learn how to program games for the Commodore 64!You'll learn how to draw text, scroll the screen, animate sprites, create raster effects, play music and sound effects and more.Use the 8bitworkshop Web-based IDE to see your code run instantly in the browser.The book also covers topics such as binary numbers, memory maps, bank switching, PEEK and POKE commands, sprite collision detection, multicolor ... Daha fazla okuyun

    TL437,92