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Computer Graphics eBooks

If you like Computer Graphics eBooks, then you'll love these top picks.
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  • This Way Up

    When Maps Go Wrong (and Why it Matters)

    by Map Men ...
    A SUNDAY TIMES #1 BESTSELLERA Waterstones Best Nature & Travel Writing Book 2025'Educational, smart and funny’ Richard Osman‘This book is superb’ Charlie Brooker‘Brilliant. Fascinating. Hilarious.’ Jonn Elledge, bestselling author of A History of the World in 47 BordersThe debut book from the YouTube sensation and all-round cartographical ne... ... Read more

    S$ 20.81 SGD

  • The Art of Game Design

    A Book of Lenses, Third Edition

    by Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... Read more

    S$ 110.48 SGD

  • Good Charts, Updated and Expanded

    The HBR Guide to Making Smarter, More Persuasive Data Visualizations

    The ultimate guide to data visualization and information design for business.Making good charts is a must-have skill for managers today. The vast amount of data that drives business isn't useful if you can't communicate the valuable ideas contained in that data—the threats, the opportunities, the hidden trends, the future possibilities.But many think that data visualization is too difficult—a ... Read more

    S$ 35.63 SGD or Free with Kobo Plus

  • ZAG

    The #1 Strategy of High-Performance Brands

    "When everybody zigs, zag," says Marty Neumeier in this fresh view of brand strategy. ZAG follows the ultra-clear "whiteboard overview" style of the author’s first book, THE BRAND GAP, but drills deeper into the question of how brands can harness the power of differentiation. The author argues that in an extremely cluttered marketplace, traditional differentiation is no longer enough—today ... Read more

    S$ 31.82 SGD

  • Sculpting the Blender Way

    Explore Blender's 3D sculpting workflows and latest features, including Face Sets, Mesh Filters, and the Cloth brush

    by Xury Greer ...
    Get started with the latest sculpting features in Blender 3D and learn key sculpting workflows such as Dynotopo, Voxel Remesher, QuadriFlow, and MultiresolutionKey FeaturesUse Blender’s core sculpting workflows: basic sculpting, Dynotopo, Voxel Remesher, QuadriFlow, and MultiresolutionLearn how to use and customize Blender’s sculpting brushes to create fantastic art effortlesslyExplore common ... Read more

    S$ 52.96 SGD or Free with Kobo Plus

  • Famesick

    by Lena Dunham ...
    THE INSTANT SUNDAY TIMES #1 BESTSELLER ‘Typically exposing, brilliantly written' VOGUE ‘Its quick hits of wit are like sniffs from an oxygen mask’ NEW YORK TIMES 'Few people are willing to be as human as Lena Dunham’ OBSERVER 'A generational voice' FINANCIAL TIMESIn this rowdy, frank reflection on illness, fame, sex, and everything in between, the remarka... ... Read more

    S$ 20.81 SGD

  • The Art of Game Design

    Systems and Strategies Building Blocks for Next-Gen Gaming Experiences

    "The Art of Game Design: Systems and Strategies" takes you on a tour through the digital tapestry of game production. This indispensable tome will walk you through the fundamental building blocks of next-generation gaming experiences. Whether you're a new designer or an experienced virtual world builder, this book will take you deep into the art of creating scalable, strong systems that can ... Read more

    S$ 10.54 SGD

  • ONLINE PASSIVE INCOME

    Sell Digital Content Make Money

    by Orhun Evcimen ...
    Series series FOR EVERYONE
    ONLINE PASSIVE INCOMESell Digital Content Make MoneyIn today, the methods of making money on the internet have developed and diversified so much that you have heard the news of people who resigned from their salaried job and made serious incomes with photos, drawings, videos or 3D models sold from the internet.In this book, I decided to explain in detail how to create an income model and make ... Read more

    S$ 4.41 SGD or Free with Kobo Plus

  • The Future of Art in a Digital Age

    From Hellenistic to Hebraic Consciousness

    This book develops the thesis that the transition from premodernism to postmodernism in art of the digital age represents a paradigm shift from the Hellenistic to the Hebraic roots of Western culture. Semiotic and morphological analysis of art and visual culture demonstrate the contemporary confluence between the deep structure of Hebraic consciousness and new directions in art that arise along ... Read more

    S$ 25.39 SGD

  • Advanced 3D Asset Creation in Unreal Engine 5

    Leverage Unreal Engine 5's geometry tools for professional game development and artistry

    Master advanced 3D asset creation for Unreal Engine with the first comprehensive guide to geometry tools, covering cutting-edge modeling, texturing, and optimization techniques in UE's powerful workflowKey FeaturesUnlock the power of 3D asset creation for game development and digital artLearn how to optimize your assets for top performance and visual fidelityExplore industry techniques used in ... Read more

    S$ 39.34 SGD

    PRE-ORDER

  • From Databases to Hypermedia

    With 26 CAI Lessons

    The number ofbooks on databases is very large. Thus, our decision to yet add another book to the body of literature requires some justification. However, even a cursory glance through this book will show that we have taken a rather different approach indeed when compared to monographs on databases. First, material ties together the well-known relational model with the newer and not yet as solidly ... Read more

    S$ 68.77 SGD

  • SVG Essentials

    Producing Scalable Vector Graphics with XML

    Learn the essentials of Scalable Vector Graphics, the mark-up language used by most vector drawing programs and interactive web graphics tools. SVG Essentials takes you through SVG’s capabilities, beginning with simple line drawings and moving through complicated features such as filters, transformations, gradients, and patterns.This thoroughly updated edition includes expanded coverage of ... Read more

    S$ 34.00 SGD

  • PDF Hacks

    100 Industrial-Strength Tips & Tools

    by Sid Steward ...
    PDF--to most of the world it stands for that rather tiresome format used for documents downloaded from the web. Slow to load and slower to print, hopelessly unsearchable, and all but impossible to cut and paste from, the Portable Document Format doesn't inspire much affection in the average user. But PDFs done right is another story. Those who know the ins and outs of this format know that it can ... Read more

    S$ 21.24 SGD

  • Getting Started with Flex 3

    An Adobe Developer Library Pocket Guide for Developers

    Series series Pocket Reference (O'Reilly)
    Discover how easy RIA development can be with this one-of-a-kind handbook from the Adobe Developer Library. Several clear, step-by-step mini-tutorials teach you about web services, event handling, designing user interfaces with reusable components, and more. After finishing this guide, you'll be able to build Flash applications ranging from widgets to full-featured RIAs using the Flex SDK and Flex ... Read more

    S$ 15.90 SGD

  • Adobe® Suite of Shortcuts

    Handy on a Kobo at work

    Shortcuts for Adobe® Photoshop®, Dreamweaver®, Acrobat®, Illustrator®, InDesign®, Bridge®, QuarkXPress®, Pagemaker® and Flash Catalyst®.Get the most out of using your Windows® PC, laptop or tablet running Adobe® software by discovering new ways to access commands faster than using a mouse or mousepad, and avoid unnecessarily searching through menus and toolbars for options and commands when you ... Read more

    S$ 6.42 SGD or Free with Kobo Plus

  • Building AR Apps with ARCore and ARKit

    Master Augmented Reality App Development with ARCore and ARKit for Immersive and Interactive AR Experiences (English Edition)

    Build Immersive AR Apps with ARCore and ARKitKey Features● Detailed step-by-step instructions on ARCore and ARKit environments, tools, and workflows.● Hands-on projects like an AR furniture app and an AR game to apply your knowledge.● Learn key AR features such as spatial tracking, environment understanding, and user interaction.Book DescriptionAugmented Reality (AR) is revolutionizing how we int. ... Read more

    S$ 25.99 SGD

  • Advances in Visual Computing

    12th International Symposium, ISVC 2016, Las Vegas, NV, USA, December 12-14, 2016, Proceedings, Part I

    Series Book 1 - Springer Nature Proceedings Computer Science
    The two volume set LNCS 10072 and LNCS 10073 constitutes the refereed proceedings of the 12th International Symposium on Visual Computing, ISVC 2016, held in Las Vegas, NV, USA in December 2016.The 102 revised full papers and 34 poster papers presented in this book were carefully reviewed and selected from 220 submissions. The papers are organized in topical sections: Part I (LNCS 10072) comprises ... Read more

    S$ 131.77 SGD

  • Algorithms and Discrete Applied Mathematics

    4th International Conference, CALDAM 2018, Guwahati, India, February 15-17, 2018, Proceedings

    Edited by B.S. Panda, Partha P. Goswami ...
    Series series Springer Nature Proceedings Computer Science
    This book constitutes the proceedings of the 4th International Conference on Algorithms and Discrete Applied Mathematics, CALDAM 2018, held in Guwahati, India, in February 2018.The 23 papers presented in this volume were carefully reviewed and selected from 68 submissions. They focus on topics related to efficient algorithms and data structures, their analysis (both theoretical and experimental). ... Read more

    S$ 73.24 SGD

  • Computer Vision – ECCV 2018

    15th European Conference, Munich, Germany, September 8–14, 2018, Proceedings, Part XII

    Series Book 12 - Springer Nature Proceedings Computer Science
    The sixteen-volume set comprising the LNCS volumes 11205-11220 constitutes the refereed proceedings of the 15th European Conference on Computer Vision, ECCV 2018, held in Munich, Germany, in September 2018.The 776 revised papers presented were carefully reviewed and selected from 2439 submissions. The papers are organized in topical sections on learning for vision; computational photography; human ... Read more

    S$ 73.24 SGD

  • Discrete Geometry for Computer Imagery

    21st IAPR International Conference, DGCI 2019, Marne-la-Vallée, France, March 26–28, 2019, Proceedings

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the thoroughly refereed proceedings of the 21st IAPR International Conference on Discrete Geometry for Computer Imagery, DGCI 2019, held in Marne-la-Vallée, France, in March 2019.The 38 full papers were carefully selected from 50 submissions. The papers are organized in topical sections on discrete geometric models and transforms; discrete topology; graph-based models, ... Read more

    S$ 73.24 SGD

  • Geometric Science of Information

    Second International Conference, GSI 2015, Palaiseau, France, October 28-30, 2015, Proceedings

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the Second International Conference on Geometric Science of Information, GSI 2015, held in Palaiseau, France, in October 2015.The 80 full papers presented were carefully reviewed and selected from 110 submissions and are organized into the following thematic sessions:Dimension reduction on Riemannian manifolds; optimal transport; optimal transport ... Read more

    S$ 73.24 SGD

  • E-Learning and Games

    10th International Conference, Edutainment 2016, Hangzhou, China, April 14-16, 2016, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 10th International Conference on E-Learning and Games, Edutainment 2016, held in Hangzhou, China, in April 2016.The 36 full papers presented were carefully reviewed and selected from 60 submissions. They are organized in the following topical sections: E-learning and game; graphics, imaging and applications; intelligent data analytics and ... Read more

    S$ 73.24 SGD

  • Computer Vision – ECCV 2016 Workshops

    Amsterdam, The Netherlands, October 8-10 and 15-16, 2016, Proceedings, Part II

    Edited by Gang Hua, Hervé Jégou ...
    Series Book 2 - Springer Nature Proceedings Computer Science
    The three-volume set LNCS 9913, LNCS 9914, and LNCS 9915 comprises the refereed proceedings of the Workshops that took place in conjunction with the 14th European Conference on Computer Vision, ECCV 2016, held in Amsterdam, The Netherlands, in October 2016.The three-volume set LNCS 9913, LNCS 9914, and LNCS 9915 comprises the refereed proceedings of the Workshops that took place in conjunction ... Read more

    S$ 131.77 SGD

  • Combinatorial Image Analysis

    18th International Workshop, IWCIA 2017, Plovdiv, Bulgaria, June 19-21, 2017, Proceedings

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the proceedings of the 18th International Workshop on Combinatorial Image Analysis, IWCIA 2017, held in Plovdiv, Bulgaria, in June 2017. The 27 revised full papers presented were carefully reviewed and selected from 47 submissions.The workshop is organized in topical sections of theoretical foundations and theory of applications, namely: discrete geometry and topology; ... Read more

    S$ 73.24 SGD