Showing results for "whitney cavanaugh"
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NOW Classrooms, Grades 6-8
Lessons for Enhancing Teaching and Learning Through Technology (Supporting ISTE Standards for Students and Digital Citizenship)
2017
EN
Part of the NOW Classrooms series.Developed specifically for grades 6-8, this resource presents classroom-ready lessons that support the ISTE Standards for Students (formerly NET standards). Use the lessons, which focus on four essential skills (communication, collaboration, critical thinking, and creativity), to take instruction and learning to the next level through the use of technology. Each chapter includes strategies for developing authentic learning experiences and ...
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2013
EN
UX design isn’t a new field. But sometimes new approaches lead to new perspectives. In this book, you’ll learn how lean UX has made the whole discipline more approachable and attractive to startups, and you’ll see that UX issues aren’t just a quick fix, but should also address big-pic- ture issues. Sometimes, the solution to a problem is just to fix a broken UX. At other times, you need to constantly fine-tune in order to keep up with changing demands. You’ll also explore wireframing tech...
Turn Your Knowledge And Skills Into A Profitable Online Business
Learn how to build authority, create digital information products, and become an Internet entrepreneur
2016
EN
This book and its FREE online video course teaches you Internet marketing basics like how to get traffic to your website, how to get the contact information from your website visitors and grow an email list, and how to monetize your knowledge by selling digital information products.Learn how to find a profitable niche that suits your skill-set, to grow your audience, and build an online platform to sell your skills and knowledge.The included free online video course include...
Mental Models
Aligning Design Strategy with Human Behavior
2008
EN
There is no single methodology for creating the perfect product—but you can increase your odds. One of the best ways is to understand users' reasons for doing things. Mental Models gives you the tools to help you grasp, and design for, those reasons. Adaptive Path co-founder Indi Young has written a roll-up-your-sleeves book for designers, managers, and anyone else interested in making design strategic, and successful.
Designing for Interaction
Creating Innovative Applications and Devices
- Series -
- Voices That Matter
2009
EN
Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into an understandable, ordered reference that is a bookshelf must-have for anyone thinking of creating new designs.”— Jared Spool, CEO of User Interface EngineeringInteraction design is all around us. If you’ve ever wondered why your mobile phone looks pretty but doesn’t work well, you’ve confronted bad interaction desi...
2011
EN
People love apps and "There should be an app for that!" is a phrase we have all said or heard. Many would like to see their unique and creative ideas take a place in the App Store and reach an audience of fellow app-lovers.How can someone with no technical skills enter this exciting new market and create their first app?This book is a guide for creative people who have the ideas and the desire to build apps, but are not programmers.How? You can do it by outsourcing th...
Analyzing Social Media Networks with NodeXL
Insights from a Connected World
2010
EN
Accessible
Analyzing Social Media Networks with NodeXL offers backgrounds in information studies, computer science, and sociology. This book is divided into three parts: analyzing social media, NodeXL tutorial, and social-media network analysis case studies. Part I provides background in the history and concepts of social media and social networks. Also included here is social network analysis, which flows from measuring, to mapping, and modeling collections of connections. The next part focuses on t...
2010
EN
How can Facebook help you promote your brand, products, and services? This book provides proven tactics that you can use right away to build your brand and engage prospective customers. With 500 million active users worldwide, Facebook offers a much larger audience than traditional media, but it's a new landscape loaded with unfamiliar challenges. The Facebook Marketing Book shows you how to make the most of the service while skirting not-so-obvious pitfalls along the way....
2010
EN
Web 2.0, the second generation of the World Wide Web, allows us to connect, create, collaborate, and share information. When we bring Web 2.0 tools into the classroom, we transform learning. By applying these tools thoughtfully, we see a shift in student engagement, creativity, and higher order learning skills. In this companion book, the authors of the best-selling Web 2.0: New Tools, New Schools introduce you to more Web 2.0 tools and expertly lead you through classroom and professional ...
Designing for Interaction
Creating Smart Applications and Clever Devices
2006
EN
Explore the new design discipline that is behind such products as the iPod and innovative Web sites like Flickr. While other books on this subject are either aimed at more seasoned practitioners or else are too focused on a particular medium like software, this guide will take a more holistic approach to the discipline, looking at interaction design for the Web, software, and devices. It is the only interaction design book that is coming from a designers point of view rather than that of a...
2013
EN
Even the most thought-out and best-planned user experience can get lost when attention to certain details falls short. To raise awareness for those little things that add up to an ideal user experience, we have put together "Designing Better UX". The practical approaches for designing better UX cover mobile apps, adaptive systems, and multi-screen experiences. The eBook is packed with in-depth tips and tricks shared by experts from the industry. They cons...
Designing the iPhone User Experience
A User-Centered Approach to Sketching and Prototyping iPhone Apps
2010
EN
"In her book Designing the iPhone User Experience, Suzanne Ginsburg takes a fresh look at cutting-edge, user-centered design from the perspective of designing mobile user experiences for the iPhone. Her book brings together everything you need to know to design great products for mobile contexts."—Pabini Gabriel-Petit, UX Strategy & Design Consultant and Publisher and Editor in Chief of UXmatters“It’s about time! Suzanne Ginsburg takes the best of User-Centered Desi...











