Showing results for "roberto ulloa"
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Kivy - Interactive Applications and Games in Python
Create responsive cross-platform UI/UX applications and games in Python using the open source Kivy library
2015
EN
Key FeaturesBook DescriptionIf you are a Python developer who wants to create exciting and dynamic UI/UX applications that are compatible with multiple platforms, then this is the book for you. No prior experience with Kivy is required, although you should be familiar with Python and have a fair understanding of software engineering concepts such as inheritance, classes, and instances.What you will learnBuild responsive user interfaces...
Kivy: Interactive Applications in Python
For Python developers this is the clearest guide to the interactive world of Kivi, ideal for meeting modern expectations of tablets and smartphones. From building a UI to controlling complex multi-touch events, it's all here.
2013
EN
For Python developers this is the clearest guide to the interactive world of Kivi, ideal for meeting modern expectations of tablets and smartphones. From building a UI to controlling complex multi-touch events, it s all here.Key FeaturesUse Kivy to implement apps and games in Python that run on multiple platformsDiscover how to build a User Interface (UI) through the Kivy LanguageGlue the UI components with the logic of the applications through...
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2009
EN
This short cut is taken from Programming in Python 3: A Complete Introduction to the Python Language (Addison-Wesley, 2009) and provides self-containedcoverage of Python’s advanced features. Most of the techniques covered arenot needed every day, but in the right circumstances they can make a crucialdifference, allowing us to write clean and straightforward code rather thanhaving to resort to hacks and workarounds to achieve what we need. The shortcut explains a range of procedura...
FreeCAD [How-to]
Solid Modeling with the power of Python with this book and ebook.
2012
EN
Written in cookbook style, this book offers many recipes to create objects, import and export data, create 3D solid objects. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. If you've been toying around with FreeCAD and want to have more control over your work flow then this book is for you. The reader needs to have basic knowledge of modeling.
Getting Started with Processing
A Hands-On Introduction to Making Interactive Graphics
2015
EN
Processing opened up the world of programming to artists, designers, educators, and beginners. This short book gently introduces the core concepts of computer programming and working with Processing. Written by the co-founders of the Processing project, Reas and Fry, Getting Started with Processing shows you how easy it is to make software and systems with interactive graphics. If you're an artist looking to develop interactive graphics programs or a programmer on your way to becoming an a...
Introduction to Machine Learning with Python
A Guide for Data Scientists
2016
EN
Machine learning has become an integral part of many commercial applications and research projects, but this field is not exclusive to large companies with extensive research teams. If you use Python, even as a beginner, this book will teach you practical ways to build your own machine learning solutions. With all the data available today, machine learning applications are limited only by your imagination.You’ll learn the steps necessary to create a successful machine-learning appl...
Killer Game Programming in Java
Java Gaming & Graphics Programming
2009
EN
Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become best...
2012
EN
The Ultimate, Comprehensive CSS3 Reference Guide.Full command list with descriptions and typical mark up.
Data Visualization with D3.js Cookbook
Turn your digital data into dynamic graphics with this exciting, leading-edge cookbook. Packed with recipes and practical guidance it will quickly make you a proficient user of the D3 JavaScript library.
- by
- Nick Zhu
2013
EN
Turn your digital data into dynamic graphics with this exciting, leading-edge cookbook. Packed with recipes and practical guidance it will quickly make you a proficient user of the D3 JavaScript library.Key FeaturesCreate stunning data visualization with the power of D3Bootstrap D3 quickly with the help of ready-to-go code samplesSolve real-world visualization problems with the help of practical recipesBook DescriptionD3.js i...
2011
EN
Learn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games - not just "web toys"!Highly-rated ActionScript tutorial, now with seven new 3D and card games!Code and techniques easily adaptable to training, advertising, and moreFor Flash artists learning ActionScript, Flash programmers seeking to create games, and upgraders from ActionScript 1.0/2.0.Includes a chapter on developing games in Flash for the iPhone!G...
Learning ActionScript 3.0
A Beginner's Guide
2010
EN
If you're new to ActionScript 3.0, or want to enhance your skill set, this bestselling book is the ideal guide. Designers, developers, and programmers alike will find Learning ActionScript 3.0 invaluable for navigating ActionScript 3.0's learning curve. You'll learn the language by getting a clear look at essential topics such as logic, event handling, displaying content, classes, and much more.Updated for Flash Professional CS5, this revised and expanded edition delivers ...
Make: Bluetooth
Bluetooth LE Projects with Arduino, Raspberry Pi, and Smartphones
2015
EN
This book is where your adventures with Bluetooth LE begin. You'll start your journey by getting familiar with your hardware options: Arduino, BLE modules, computers (including Raspberry Pi!), and mobile phones. From there, you'll write code and wire circuits to connect off-the-shelf sensors, and even go all the way to writing your own Bluetooth Services. Along the way you'll look at lightbulbs, locks, and Apple's iBeacon technology, as well as get an understanding of Bluetooth security--...











