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Showing results for "jennifer dewinter"

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Civic Engagement in Global Contexts

International Education, Community Partnerships, and Higher Education

2021

EN

This volume examines the role of writing, rhetoric, and literacy programs and approaches in the practice of civic engagement in global contexts. Writing programs have experience in civic engagement and service learning projects in their local communities, and their work is central to developing students’ literacy practices. Further, writing programs compel student writers to attend to audience needs and rhetorical exigencies as well as reflect on their own subject positions. Thus, they are...

PricePHP1,249.49

Shigeru Miyamoto

Super Mario Bros., Donkey Kong, The Legend of Zelda


2015

EN

Video games are considered by many to be just entertainment-essentially void of skillful, artistic intervention. But as any gamer knows, there's incredible technical and graphic talent behind even a flickering Gameboy screen.You may have never heard Shigeru Miyamoto's name, but you've probably spent many a lazy afternoon absorbed in his work. Joining Nintendo as a video game designer in the late 1970s, Miyamoto created the powerhouse franchises Super Mario Bros., The L...

PricePHP1,258.49

Video Game Policy

Production, Distribution, and Consumption

2015

EN

Accessible

This book analyzes the effect of policy on the digital game complex: government, industry, corporations, distributors, players, and the like. Contributors argue that digital games are not created nor consumed outside of the complex power relationships that dictate the full production and distribution cycles, and that we need to consider those relationships in order to effectively "read" and analyze digital games. Through examining a selection of policies, e.g. the Australian government’s r...

PricePHP4,287.06

Computer Games and Technical Communication

Critical Methods and Applications at the Intersection

2016

EN

Accessible

Taking as its point of departure the fundamental observation that games are both technical and symbolic, this collection investigates the multiple intersections between the study of computer games and the discipline of technical and professional writing. Divided into five parts, Computer Games and Technical Communication engages with questions related to workplace communities and gamic simulations; industry documentation; manuals, gameplay, and ethics; training, testing, and number crunchi...

PricePHP3,765.59

Gaming Representation

Race, Gender, and Sexuality in Video Games

2017

EN

Recent years have seen an increase in public attention to identity and representation in video games, including journalists and bloggers holding the digital game industry accountable for the discrimination routinely endured by female gamers, queer gamers, and gamers of color. Video game developers are responding to these critiques, but scholarly discussion of representation in games has lagged far behind. Gaming Representation examines portrayals of race, gender, and sexuality in a range o...

PricePHP1,981.09

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The Nintendo DS Super Games Edition

proffessor layton & pandoras box , the legend of zelda spirit tracks, grand theft auto - chinatown wars

2012

EN

Cheats Unlimited are the specialists when it comes to video game cheats, tips and walkthrough guides. Fronted by the glamorous and gorgeous Cheatmistress, Cheats Unlimited has helped over five million gamers worldwide over the last 12 years. Through phone lines, fax machines, the Web and WAP sites and now eBooks, we have been there for gamers when they've needed us the most.With EZ Guides we aim to help you through the top games on Xbox 360, PlayStation 3, Nintendo Wii, DS and PSP, step by...

PricePHP154.86

Super Mario

How Nintendo Conquered America


2011

EN

Accessible

The story of Nintendo's rise and the beloved icon who made it possible.Nintendo has continually set the standard for video-game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape.The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found...

PricePHP625.49

2008

EN

With both young and adult gamers as loyal fans, The Legend of Zelda is one of the most beloved video game series ever created. The contributors to this volume consider the following questions and more: What is the nature of the gamer’s connection to Link? Does Link have a will, or do gamers project their wills onto him? How does the gamer experience the game? Do the rules of logic apply in the game world? How is space created and distributed in Hyrule (the fictional land in which ...

PricePHP849.09

The Ultimate History of Video Games, Volume 1

From Pong to Pokemon and Beyond . . . the Story Behind the Craze That Touched Our Lives and Changed the World


2010

EN

Accessible

The definitive behind-the-scenes history of the dawn of video games and their rise into a multibillion-dollar business“For industry insiders and game players alike, this book is a must-have.”—Mark Turmell, designer for Midway Games and creator of NBA Jam, NFL Blitz, and WrestleManiaWith all the whiz, bang, pop, and shimmer of a glowing arcade, volume 1 of The Ultimate History of Video Games reveals everything you ...

PricePHP610.59

2014

EN

Minecraft is an amazing world filled with mobs, your favorite characters - Steve and Herobrine, and many more! However, Minecraft wasn't always this way... Before Steve... Minecraft was a world filled with CHAOS! There was war, battles, and intense fighting. Meet all new characters and watch the epic war that occurred on Minecraft before Steve appeared... 

PricePHP144.06

Persuasive Games

The Expressive Power of Videogames

2010

EN

An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of their computational properties.Videogames are an expressive medium, and a persuasive medium; they represent how real and imagined systems work, and they invite players to interact with those systems and form judgments about them. In this innovative analysis, Ian Bogost examines the way videogames mount arguments...

PricePHP1,751.79

The Digital Divide

Arguments for and Against Facebook, Google, Texting, and the Age of Social Networking


2011

EN

Accessible

This definitive work on the perils and promise of the social- media revolution collects writings by today's best thinkers and cultural commentators, with an all-new introduction by Bauerlein.Twitter, Facebook, e-publishing, blogs, distance-learning and other social media raise some of the most divisive cultural questions of our time. Some see the technological breakthroughs we live with as hopeful and democratic new steps in education, information gathering, and hu...

PricePHP304.09