Showing results for "curtis bennett"
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2014
EN
This book is aimed at developers who know the basics of game development with Unity and want to learn how to add AI to their games. You do not need any previous AI knowledge; this book will explain all the essential AI concepts and show you how to add and use them in your games.
The Scholarship of Teaching and Learning
A Guide for Scientists, Engineers, and Mathematicians
2018
EN
The Scholarship of Teaching and Learning: A Guide for Scientists, Engineers, and Mathematicians shows college and university faculty members how to draw on their disciplinary knowledge and teaching experience to investigate questions about student learning. It takes readers all the way through the inquiry process beginning with framing a research question and selecting a research design, moving on to gathering and analyzing evidence, and finally to making the results public. Numer...
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2013
EN
SFML Game Development is a fast-paced, step-by-step guide, providing you with all the knowledge and tools you need to create your first game using SFML 2.0.SFML Game Development addresses ambitious C++ programmers who want to develop their own game. If you have plenty of ideas for an awesome and unique game, but don't know how to start implementing them, then this book is for you. The book assumes no knowledge about SFML or game development, but a solid understanding of C++ is required.
2013
EN
Unity Android Game Development by Example Beginner's Guide consists of different game application examples. No prior experience with programming, Android, or Unity is required. You will learn everything from scratch and will have an organized flow of information specifically designed for complete beginners to Unity.Great for developers new to Unity, Android, or both, this book will walk you through everything you need to know about game development for the Android mobile platform. No exper...
2013
EN
Written as a practical and engaging tutorial, SDL Game Development guides you through developing your own framework and the creation of two engaging games.If you know C++ and you're looking to make great games from the ground up, then this book is perfect for you.
AI for Game Developers
Creating Intelligent Behavior in Games
2004
EN
Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophistication along with the games they play. It's no longer enough to wow your players with dazzling graphics; the next step in creating even more immersive games is improved artificial intelligence, or AI.Fortunately, advanced AI game techniques ar...
2013
EN
This book provides you with step-by-step exercises covering the various systems of CryENGINE and comprehensively explains their workings in a way that can be easily understood by readers of any skill level to help you develop your very own CryENGINE games.This book is intended for developers looking to harness the power of CryENGINE, providing a good grounding in how to use the engine to its full potential. The book assumes basic knowledge of the engine and its editor in non-programming ar...
Unreal Engine 4 Game Development Essentials
Master the basics of Unreal Engine 4 to build stunning video games
2016
EN
Master the basics of Unreal Engine 4 to build stunning video gamesKey Features\[\*\] Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust features\[\*\] Create dream video games with the help of the different tools Unreal Engine 4 offers\[\*\] Create video-games and fully utilize the power of Unreal Engine 4 to bring games to life through this step-by-step guideBook DescriptionUnr...
Stalingrad for Beginners - Basic Tactics
Studies in Game Design, #4
- Book 4 -
- Studies in Game Design
2013
EN
Stalingrad, the 1963 game from Avalon Hill, is the most intensely analyzed board wargame in the history of the wargaming hobby. Stalingrad for Beginners - Basic Tactics presents fundamentals at a level suitable for the novice player.Appearing just in time for the 70th anniversary of the liberation of the city of Stalingrad from the Nazi invaders, Stalingrad for Beginners -- Basic Tactics introduces novices to fundamental game tactics, including combat factor counting, 3-1-proofing,...
Unreal Engine Game Development Blueprints
Discover all the secrets of Unreal Engine and create seven fully functional games with the help of step-by-step instructions
2015
EN
Discover all the secrets of Unreal Engine and create seven fully functional games with the help of step-by-step instructions Key Features\[\*\] Understand what a Blueprint is and how to create a complex visual scripting code\[\*\] Discover the infinite possibilities that Unreal Engine offers, and understand which tool to use, where and when\[\*\] Learn to think like a real game developer in order to create enjoyable and bug-free games using thi...
2014
EN
If you are a beginner to AndEngine, or mobile game development in general, and you are looking for a simple way to start making games for Android, this book is for you. You should already know the basics of Java programming, but no previous game development experience is required.











