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- Computer Science (R0)
2013
EN
The digital information revolution has brought about profound changes in our society and our life. New devices and powerful software have made it possible for consumers worldwide to create, manipulate, share, and enjoy the multimedia information. Internet and wireless networks offer ubiquitous channels to deliver and to exchange multimedia information for such pur poses as remote collaboration, distant learning, and entertainment. With all these advances in multimedia coding and communicat...
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Learning OpenCV
Computer Vision with the OpenCV Library
2008
EN
"This library is useful for practitioners, and is an excellent tool for those entering the field: it is a set of computer vision algorithms that work as advertised."-William T. Freeman, Computer Science and Artificial Intelligence Laboratory, Massachusetts Institute of TechnologyLearning OpenCV puts you in the middle of the rapidly expanding field of computer vision. Written by the creators of the free open source OpenCV library, this book introduces you to computer vision...
Physically Based Rendering
From Theory to Implementation
2004
EN
Physically Based Rendering, Second Edition, describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method known as literate programming combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, you will learn to design and employ a full-featu...
2009
EN
OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to the new era of programmable graphics hardware and the additions to the OpenGL API that support this programmability. With OpenGL and shaders written in the OpenGL Shading Language, applications can perfor...
Computer Graphics
100% Pure Adrenaline
2011
EN
Nowadays, any person using a personal computer benefits from the developments in computer graphics. Operating systems and application programs with Graphical User Interfaces (GUls) belong to the simplest applications of computer graphics. Visualizations techniques, ranging from simple histograms to 3D animations showing changes of winds or currents overtime, use computer graphics in the same manner as popular computer games
2005
EN
Introduction to Data Compression, Third Edition, is a concise and comprehensive guide to data compression. This book introduces the reader to the theory underlying today's compression techniques with detailed instruction for their applications using several examples to explain the concepts. Encompassing the entire field of data compression, it covers lossless and lossy compression, Huffman coding, arithmetic coding, dictionary techniques, context based compression, scalar and vector quanti...
Smartphone Energy Consumption
Modeling and Optimization
2014
EN
With an ever-increasing number of applications available for mobile devices, battery life is becoming a critical factor in user satisfaction. This practical guide provides you with the key measurement, modeling, and analytical tools needed to optimize battery life by developing energy-aware and energy-efficient systems and applications. As well as the necessary theoretical background and results of the field, this hands-on book also provides real-world examples, practical guidance on asses...
Guide to Voice and Video over IP
For Fixed and Mobile Networks
2013
EN
This book presents a review of the latest advances in speech and video compression, computer networking protocols, the assessment and monitoring of VoIP quality, and next generation network architectures for multimedia services. The book also concludes with three case studies, each presenting easy-to-follow step-by-step instructions together with challenging hands-on exercises. Features: provides illustrative worked examples and end-of-chapter problems; examines speech and video compressio...
2005
EN
Accessible
Today truly useful and interactive graphics are available on affordable computers. While hardware progress has been impressive, widespread gains in software expertise have come more slowly. Information about advanced techniques—beyond those learned in introductory computer graphics texts—is not as easy to come by as inexpensive hardware. This book brings the graphics programmer beyond the basics and introduces them to advanced knowledge that is hard to obtain outside of an intensive CG wor...
2012
EN
Accessible
A complete, professional 'bible' on all aspects of audio and video compression using MPEG technology, including the MPEG-4 standard and, in this second edition, H-264. The clarity of explanation and depth of technical detail combine to make this book an essential and definitive reference work. THE MPEG HANDBOOK is both a theoretical and practical treatment of the subject. Fundamental knowledge is provided alongside practical guidance on how to avoid pitfalls and poor quality. The often-neg...
2009
EN
Accessible
This comprehensive and state-of-the art approach to video processing gives engineers and students a comprehensive introduction and includes full coverage of key applications: wireless video, video networks, video indexing and retrieval and use of video in speech processing. Containing all the essential methods in video processing alongside the latest standards, it is a complete resource for the professional engineer, researcher and graduate student. - Numerous conceptual and numerical exam...
2011
EN
The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based...











