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Showing results for "a tekalp"

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2015

EN

Over the years, thousands of engineering students and professionals relied on Digital Video Processing as the definitive, in-depth guide to digital image and video processing technology. Now, Dr. A. Murat Tekalp has completely revamped the first edition to reflect today’s technologies, techniques, algorithms, and trends.Digital Video Processing, Second Edition, reflects important advances in image processing, computer vision, and video compression...

PricePHP6,257.19

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2010

EN

Boost Your grades with this illustrated Study Guide. You will use it from an undergraduate school all the way to graduate school and beyond. FEATURES:- Clear and concise explanations - Difficult concepts are explained in simple terms - Illustrated with graphs and diagrams - Search for the words or phrases - Access the guide anytime, anywhere - at home, on the train, in the subway. - Use your down time to prepare for an exam. - Always have the guide available for a quick reference. TABLE OF...

Learning OpenCV

Computer Vision with the OpenCV Library

2008

EN

"This library is useful for practitioners, and is an excellent tool for those entering the field: it is a set of computer vision algorithms that work as advertised."-William T. Freeman, Computer Science and Artificial Intelligence Laboratory, Massachusetts Institute of TechnologyLearning OpenCV puts you in the middle of the rapidly expanding field of computer vision. Written by the creators of the free open source OpenCV library, this book introduces you to computer vision...

PricePHP1,675.59

Physically Based Rendering

From Theory to Implementation

2004

EN

Physically Based Rendering, Second Edition, describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method known as literate programming combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, you will learn to design and employ a full-featu...

PricePHP5,159.09

2009

EN

Tough Test Questions? Missed Lectures? Not Enough Time?Fortunately for you, there's Schaum's Outlines. More than 40 million students have trusted Schaum's to help them succeed in the classroom and on exams. Schaum's is the key to faster learning and higher grades in every subject. Each Outline presents all the essential course information in an easy-to-follow, topic-by-topic format. You also get hundreds of examples, solved problems, and practice exercises to test ...

PricePHP863.59

2009

EN

The Stanford Geostatistical Modeling Software (SGeMS) is an open-source computer package for solving problems involving spatially related variables. It provides geostatistics practitioners with a user-friendly interface, an interactive 3-D visualization, and a wide selection of algorithms. This practical book provides a step-by-step guide to using SGeMS algorithms. It explains the underlying theory, demonstrates their implementation, discusses their potential limitations, and helps the use...

PricePHP3,373.39

2005

EN

Introduction to Data Compression, Third Edition, is a concise and comprehensive guide to data compression. This book introduces the reader to the theory underlying today's compression techniques with detailed instruction for their applications using several examples to explain the concepts. Encompassing the entire field of data compression, it covers lossless and lossy compression, Huffman coding, arithmetic coding, dictionary techniques, context based compression, scalar and vector quanti...

PricePHP4,455.69

2011

EN

The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based...

PricePHP5,038.29

An Introduction to Object Recognition

Selected Algorithms for a Wide Variety of Applications

2010

EN

Rapid development of computer hardware has enabled usage of automatic object recognition in an increasing number of applications, ranging from industrial image processing to medical applications, as well as tasks triggered by the widespread use of the internet. Each area of application has its specific requirements, and consequently these cannot all be tackled appropriately by a single, general-purpose algorithm. This easy-to-read text/reference provides a comprehensive introduction to the...

PricePHP3,070.99

2012

EN

Modern blockbuster movies seamlessly introduce impossible characters and action into real-world settings using digital visual effects. These effects are made possible by research from the field of computer vision, the study of how to automatically understand images. Computer Vision for Visual Effects will educate students, engineers and researchers about the fundamental computer vision principles and state-of-the-art algorithms used to create cutting-edge visual effects for movies and tele...

PricePHP3,515.89

2014

EN

Accessible

Introduction to Audio Analysis serves as a standalone introduction to audio analysis, providing theoretical background to many state-of-the-art techniques. It covers the essential theory necessary to develop audio engineering applications, but also uses programming techniques, notably MATLAB®, to take a more applied approach to the topic. Basic theory and reproducible experiments are combined to demonstrate theoretical concepts from a practical point of view and provide a solid foundation ...

PricePHP4,287.69

2005

EN

Accessible

Today truly useful and interactive graphics are available on affordable computers. While hardware progress has been impressive, widespread gains in software expertise have come more slowly. Information about advanced techniques—beyond those learned in introductory computer graphics texts—is not as easy to come by as inexpensive hardware. This book brings the graphics programmer beyond the basics and introduces them to advanced knowledge that is hard to obtain outside of an intensive CG wor...

PricePHP5,145.59