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eBooks in de categorie Gameprogrammeren - Graphics

Als je eBooks uit de categorie Gameprogrammeren - Graphics' leuk vindt, dan vind je deze toptitels ook geweldig.
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  • Next Level

    Making Games That Make Themselves

    door Dr Mike Cook ...
    How generative systems are reshaping the way games are made, how we experience them, and what this reveals about creativity itself.In video games creativity isn't just seen, it's played – from exploring endless landscapes to diving into character details and immersing ourselves in unpredictable narratives. Yet these elements are often the result of procedural generation – the creative use of ... Meer lezen

    € 15,25

  • The Ultimate Guide to Building Your Gaming PC

    Expert Tips for DIY Enthusiasts

    door Otis A. Aron ...
    Embark on an exhilarating journey into the heart of PC gaming with "The Ultimate Guide to Building Your Gaming PC." This comprehensive manual is your roadmap to creating the gaming rig of your dreams, tailored to your preferences and performance needs.From selecting the perfect components to mastering assembly techniques, this book is packed with expert advice and insider tips to empower DIY ... Meer lezen

    € 5,16

  • Unity in Action, Third Edition

    Multiplatform game development in C#

    door Joe Hocking ...
    This hands-on beginners guide gets you building games fast, all with the awesome Unity engine! You’ll speed past the basics and use your existing coding skills to create 2D, 3D, and AR/VR games.In Unity in Action, Third Edition, you will learn how to:Create characters that run, jump, and bump into thingsBuild 3D first-person shooters and third-person action gamesConstruct 2D card games and side ... Meer lezen

    € 55,91

  • The Art of Game Design

    A Book of Lenses, Third Edition

    door Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... Meer lezen

    € 74,94

  • New Realities in Audio

    A Practical Guide for VR, AR, MR and 360 Video.

    The new realities are here. Virtual and Augmented realities and 360 video technologies are rapidly entering our homes and office spaces. Good quality audio has always been important to the user experience, but in the new realities, it is more than important, it’s essential. If the audio doesn’t work, the immersion of the experience fails and the cracks in the new reality start to show.This ... Meer lezen

    € 52,45

  • Think Like a UX Researcher

    How to Observe Users, Influence Design, and Shape Business Strategy

    Think Like a UX Researcher will challenge your preconceptions about user experience (UX) research and encourage you to think beyond the obvious. You’ll discover how to plan and conduct UX research, analyze data, persuade teams to take action on the results and build a career in UX. The book will help you take a more strategic view of product design so you can focus on optimizing the user’s ... Meer lezen

    € 68,69

  • Learning Game Physics with Bullet Physics and OpenGL

    door Chris Dickinson ...
    A comprehensive set of straight-forward, easy-to-follow tutorials in OpenGL and Bullet Physics that will teach you how modern game physics and 3D graphics work.If you're a beginner or intermediate programmer with a basic understanding of 3D mathematics, and you want a stronger foundation in 3D graphics and physics, then this book is perfect for you! You'll even learn some of the fundamental ... Meer lezen

    € 15,99 of Gratis met Kobo Plus

  • Role-Playing Game Studies

    Transmedia Foundations

    Bewerkt door Sebastian Deterding, José Zagal ...
    This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more than 50 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live action role-play and contemporary computer RPG and massively ... Meer lezen

    € 76,18

  • That's My Way with Microsoft FSX

    door Alberto Ramolfo ...
    Dedicated mainly to those who want to start using the most famous Flight Simulator without getting lost in the meanders of specific manuals, with the intent above all to fly having fun and have fun flying.A brief introduction to the environment of the application and some regulations, then an essential discussion on the ground equipment and instruments on board and some complete examples of ... Meer lezen

    € 2,99 of Gratis met Kobo Plus

  • Play Nice

    The Rise, Fall, and Future Of Blizzard Entertainment

    door Jason Schreier ...
    **A NEW YORK TIMES BESTSELLER AND AN NPR BEST BOOK OF 2024From a New York Times bestselling author and investigative journalist comes The Social Network for the video game industry: a riveting examination of Blizzard Entertainment's rise and shocking downfall—"A fast paced thrill ride, perfect for anyone who has ever played a video game" (Ben Mezrich).**For video game fans, the name Blizzard ... Meer lezen

    € 9,49

  • Press Reset

    Ruin and Recovery in the Video Game Industry

    door Jason Schreier ...
    From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next.Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of ... Meer lezen

    Was € 9,49 Nu € 1,49

  • Imaginable

    How to see the future coming and be ready for anything

    door Jane McGonigal ...
    World-renowned future forecaster, game designer, and NEW YORK TIMES bestselling author Jane McGonigal gives us the tools to imagine the future without fear.How can we be confident about making plans?How might we feel secure despite the future being unknown?How do we learn to feel at peace with the unexpected?Today it feels more challenging than ever to feel unafraid, hopeful, and equipped to face ... Meer lezen

    € 14,99

  • Designing Games

    A Guide to Engineering Experiences

    door Tynan Sylvester ...
    Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today's hit video games. You'll learn principles and practices for crafting games that generate emotionally charged experiences - a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players.In clear and approachable prose, design pro Tynan ... Meer lezen

    € 23,99

  • Scoren!

    Online Soccer Manager (OSM) van zolderkamer tot skybox

    door Jeroen Derwort ...
    Als jonge programmeur ontwerpt Jeroen Derwort het spel Online Soccer Manager (OSM). Scoren! geeft een zeldzaam kijkje achter de schermen van een startup die uitgroeit tot een wereldspeler. Scoren! vertelt het fascinerende verhaal van Jeroen Derwort. Als jonge programmeur ontwerpt hij op zijn zolderkamertje in Zoetermeer Online Soccer Manager (OSM). Het is een game waarin voetballiefhebbers ... Meer lezen

    € 9,99 of Gratis met Kobo Plus

  • STARDEW VALLEY GAME GUIDE

    The Ultimate Companion to Building Your Dream Farm, Conquering Challenges, and Thriving in Pelican Town

    door Peter J. Riggs ...
    Step into the enchanting world of Pelican Town with Stardew Valley Game Guide: The Ultimate Companion to Building Your Dream Farm, Conquering Challenges, and Thriving in Pelican Town! Whether you’re a new farmer just starting out or a seasoned hand ready to refine your skills, this guide is your key to unlocking the full potential of Stardew Valley.Transform your overgrown plot into a thriving ... Meer lezen

    € 5,24

  • 101 Amazing Nintendo NES Facts

    Includes facts about the Famicom

    door Jimmy Russell ...
    Serie Boek 2 - Games Console History
    In this fact-filled installment in Jimmy Russell's Games Console History series, we learn 101 amazing facts about Nintendo's seminal NES, the most significant console in Nintendo history. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to ... Meer lezen

    € 3,99 of Gratis met Kobo Plus

  • A Quick Guide to Procedural Levels with Unity

    Quick Guides, #2

    door Patrick Felicia ...
    Serie Boek 2 - Quick Guides
    This book is part of a series entitled Quick Guides, and does just this. In this book series, you have the opportunity to get started on a particular topic in less than 60 minutes, delving right into the information that you really need. Of course, you can, after reading this book, move on to more comprehensive books; however, quite often, you may have little time to complete a project or to get ... Meer lezen

    Gratis

  • A Quick Guide to 2d Infinite Runners with Unity

    Quick Guides, #3

    door Patrick Felicia ...
    Serie Boek 3 - Quick Guides
    It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started fast.This book is part of a series entitled A Quick Guide To, and does just this. In this book series, you have the opportunity to get started on a particular topic in less than 60 minutes, delving ... Meer lezen

    Gratis

  • Introduction to Game Design, Prototyping, and Development

    From Concept to Playable Game with Unity and C#

    door Jeremy Gibson ...
    Serie series Game Design
    Learn Game Design, Prototyping, and Programming with Today’s Leading Tools: Unity™ and C#Award-winning game designer and professor Jeremy Gibson has spent the last decade teaching game design and working as an independent game developer. Over the years, his most successful students have always been those who effectively combined game design theory, concrete rapid-prototyping practices, and ... Meer lezen

    € 49,99

  • Theory of Fun for Game Design

    door Raph Koster ...
    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.Why do some games become ... Meer lezen

    € 19,99

  • Absolute Beginner's Guide to Minecraft Mods Programming

    door Rogers Cadenhead ...
    Serie series Absolute Beginner's Guide
    Absolute Beginner's Guide to Minecraft® Mods Programming Minecraft® is a registered trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB. Now you can mod your Minecraft game environment into anything you can imagine, without becoming a technical expert! This book is the fastest way to master Minecraft ... Meer lezen

    € 15,69

  • Fundamentals of Puzzle and Casual Game Design

    door Ernest Adams ...
    You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the puzzle and casual game genres. This focused guide gives you exactly what you need. It walks you through the process of designing for the puzzle and casual game genres and shows you how to use the right techniques to create ... Meer lezen

    € 8,15

  • Super Mario

    How Nintendo Conquered America

    door Jeff Ryan ...
    The story of Nintendo's rise and the beloved icon who made it possible.Nintendo has continually set the standard for video-game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape.The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares ... Meer lezen

    € 9,15

  • The Mysteries of Monkey Island

    All about to take on the pirates!

    That was the only target set for those 20 or so young, ambitious, hilarious and unkempt creators.Lucasfilm Games™, soon to be LucasArts™, would become a legendary developer, not least because it was within its walls that The Secret of Monkey Island™ was created in 1990. The best-known of the Point & Click adventure games, Monkey Island earned its reputation from its world of colorful, delightfully ... Meer lezen

    € 11,99