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  • Game Programming in C++

    Creating 3D Games

    de Sanjay Madhav ...
    Series series Game Design
    Program 3D Games in C++: The #1 Language at Top Game Studios WorldwideC++ remains the key language at many leading game development studios. Since it’s used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. ... Leer más

    $741 MXN

  • Game Programming Algorithms and Techniques

    A Platform-Agnostic Approach

    de Sanjay Madhav ...
    Series series Game Design
    Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the game industry.Sanjay Madhav takes a unique platform- and framework-agnostic ... Leer más

    $895 MXN

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  • Learning XNA 4.0

    Game Development for the PC, Xbox 360, and Windows Phone 7

    de Aaron Reed ...
    Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a ... Leer más

    $307 MXN

  • Raspberry Pi Projects for the Evil Genius

    de Donald Norris ...
    Series series Evil Genius
    A dozen fiendishly fun projects for the Raspberry Pi!This wickedly inventive guide shows you how to create all kinds of entertaining and practical projects with Raspberry Pi operating system and programming environment. In Raspberry Pi Projects for the Evil Genius, you’ll learn how to build a Bluetooth-controlled robot, a weather station, home automation and security controllers, a universal ... Leer más

    $479 MXN

  • Killer Game Programming in Java

    Java Gaming & Graphics Programming

    Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order ... Leer más

    $346 MXN

  • OpenGL SuperBible

    Comprehensive Tutorial and Reference

    Series series OpenGL
    OpenGL® SuperBible, Sixth Edition, is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 4.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the newest API and indispensable related concepts. You’ll find up-to-date, hands-on guidance for all facets of ... Leer más

    $688 MXN

  • XNA 4.0 Game Development by Example: Beginner's Guide

    The best way to start creating your own games is simply to dive in and give it a go with this Beginner’s Guide to XNA. Full of examples, tips, and tricks for a solid grounding.

    de Kurt Jaegers ...
    This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept description and concludes with suggestions for expanding on the finished game. If you are an ... Leer más

    $753 MXN o gratis con Kobo Plus

  • OpenGL 4.0 Shading Language Cookbook

    With over 60 recipes, this Cookbook will teach you both the elementary and finer points of the OpenGL Shading Language, and get you familiar with the specific features of GLSL 4.0. A totally practical, hands-on guide.

    de David Wolff ...
    With over 60 recipes, this Cookbook will teach you both the elementary and finer points of the OpenGL Shading Language, and get you familiar with the specific features of GLSL 4.0. A totally practical, hands-on guide.Key FeaturesA full set of recipes demonstrating simple and advanced techniques for producing high-quality, real-time 3D graphics using GLSL 4.0How to use the OpenGL Shading Language ... Leer más

    $857 MXN o gratis con Kobo Plus

  • Programming Computer Vision with Python

    Tools and algorithms for analyzing images

    If you want a basic understanding of computer vision’s underlying theory and algorithms, this hands-on introduction is the ideal place to start. You’ll learn techniques for object recognition, 3D reconstruction, stereo imaging, augmented reality, and other computer vision applications as you follow clear examples written in Python.Programming Computer Vision with Python explains computer vision in ... Leer más

    $307 MXN

  • OpenGL Programming Guide

    The Official Guide to Learning OpenGL, Versions 3.0 and 3.1

    Please note that this title's color insert (referred to as "Plates" within the text) is not available for this digital product.OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images.The OpenGL® Programming Guide, Seventh Edition, provides definitive and comprehensive information ... Leer más

    $688 MXN

  • Getting Started with Simulink

    Written by an experienced engineer, this book will help you utilize the great user-friendly features of Simulink to advance your modeling, testing, and interfacing skills. Packed with illustrations and step-by-step walkthroughs.

    de Luca Zamboni ...
    Written by an experienced engineer, this book will help you utilize the great user-friendly features of Simulink to advance your modeling, testing, and interfacing skills. Packed with illustrations and step-by-step walkthroughs.Key FeaturesDig deep into SimulinkNo unnecessary theory - start modelling right awayComplex concepts made easy through examplesPacked with illustrations and detailed step ... Leer más

    $606 MXN o gratis con Kobo Plus

  • Getting Started with Intel IoT and Intel Galileo

    The Intel Galileo board is the first in a family of Arduino-certified development and prototyping boards based on Intel architecture. Intel provides Intel IoT Developer Kit which you can build and deploy application on top of Intel Galileo board. This book helps you getting started with Intel IoT and Intel Galileo. The following is a list of highlight topics:* Preparing Development Environment* ... Leer más

    Antes $45 MXN Ahora $38 MXN