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Eva Brooks が語った本

11212 件) 件の検索結果
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  • Methodology for Research with Early Childhood Education and Care Professionals

    Example Studies and Theoretical Elaboration

    シリーズ series Education (R0)
    This open access book addresses the growing trend in the field of early childhood education and care (ECEC) research named collaborative knowledge building in which researchers and ECEC personnel collaborate. This kind of research encompasses a number of approaches, such as design studies, action studies, Learning Studies, Lesson Studies, and combined research and development studies.There are ... もっと見る

    無料

  • Digital Learning and Collaborative Practices

    Lessons from Inclusive and Empowering Participation with Emerging Technologies

    Digital Learning and Collaborative Practices offers a comprehensive overview of design-based, technology-enhanced approaches to teaching and learning in virtual settings. Today’s digital communications foster new opportunities for sharing culture and knowledge while also prompting concerns over division, disinformation and surveillance. This book uniquely emphasises playful, collaborative ... もっと見る

    10,398 円

  • Design, Learning, and Innovation

    6th EAI International Conference, DLI 2021, Virtual Event, December 10-11, 2021, Proceedings

    シリーズ series Springer Nature Proceedings Computer Science
    This book constitutes the refereed post-conference proceedings the 6th EAI International Conference on Design, Leaning and Innovation, DLI 2021, which took place in December 2021. Due to COVID-19 pandemic the conference was held virtually.The theme for DLI 2021 was “Shifting boundaries to discover novel ways and emerging technologies to realise human needs, ideas, and desires” targeting a ... もっと見る

    9,116 円

  • Interactivity, Game Creation, Design, Learning, and Innovation

    6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings

    シリーズ series Springer Nature Proceedings Computer Science
    This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017).The event was hosted in Heraklion, Crete, Greece, in October 2017 and attracted 65 submissions from which 50 full papers were selected for publication in this book. ... もっと見る

    18,231 円

  • Interactivity, Game Creation, Design, Learning, and Innovation

    7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings

    シリーズ series Springer Nature Proceedings Computer Science
    This book constitutes the refereed post-conference proceedings of two conferences: The 7th EAI International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2018), and the 3rd EAI International Conference on Design, Learning, and Innovation (DLI 2018). Both conferences were hosed in Braga, Portugal, and took place October 24-26, 2018. The 51 revised full papers presented were ... もっと見る

    9,723 円

  • Interactivity, Game Creation, Design, Learning, and Innovation

    5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2–3, 2016, Proceedings

    シリーズ series Springer Nature Proceedings Computer Science
    This book constitutes the proceedings of two conferences: The 5th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2016) and the First International Conference on Design, Learning and Innovation (DLI 2016). ArtsIT is reflecting trends in the expanding field of digital art, interactive art, and how game creation is considered an art form. The decision was made to augment ... もっと見る

    6,076 円

  • Design, Learning, and Innovation

    9th EAI International Conference, DLI 2024, Virtual Event, November 7–8, 2024, Proceedings

    シリーズ series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 9th EAI International Conference on Design, Learning, and Innovation, DLI 2024, held virtually, during November 7–8, 2024.The 11 full papers included in this book were carefully reviewed and selected from 29 submissions. They were organized in topical sections as follows: Using Immersive Technologies for Learning, Accessibility, and ... もっと見る

    8,507 円

  • Design, Learning, and Innovation

    8th EAI International Conference, DLI 2023, Aalborg, Denmark, November 6–7, 2023, Proceedings

    シリーズ series Springer Nature Proceedings Computer Science
    This book constitutes the refereed post-conference proceedings of the 8th EAI International Conference on Design, Learning, and Innovation, DLI 2023, held in Aalborg, Denmark, during November 6–7, 2023.The 16 full papers included in this book were carefully reviewed and selected from 48 submissions. They were organized in topical sections as follows: innovative approaches to enhancing education ... もっと見る

    9,116 円

  • Design, Learning, and Innovation

    7th EAI International Conference, DLI 2022, Faro, Portugal, November 21-22, 2022, Proceedings

    シリーズ series Springer Nature Proceedings Computer Science
    This book constitutes the refereed post-conference proceedings the 7th International Conference on Design, Leaning and Innovation, DLI 2022, which took place in Faro, Portugal, in November 21-22, 2022.The 4 revised full papers and 2 short papers presented were carefully selected from 32 submissions on. They were organized in topical sections as follows: Digital Environments and Design Processes ... もっと見る

    7,900 円

  • Virtual Reality Games for Rehabilitation

    シリーズ series Behavioral Science and Psychology (R0)
    This volume focuses on games to manage and facilitate rehabilitation. It emphasizes user practice, attitudes, and experience, and their changing place within developing rehabilitation frameworks. It looks at how users have adopted, integrated, and innovated with games to facilitate rehabilitation. Topics include game technology, game design and accessibility, web-based technologies vs pervasive ... もっと見る

    19,447 円

  • George and Harry

    Eva Brooks ...
    George and Harry are two loafers. They see an open door in a farmhouse and one goes in and the other to the cowshed. They both have different experiences but at the end they are back on the road again. ... もっと見る

    147 円

  • Nicky the Elf

    Eva Brooks ...
    Nicky, the youngest, is with his family on his way to Father Christmas Land. He got lost and with help finds his way there. Mother is overjoyed to see her youngest again and all the family and friends ... もっと見る

    213 円