Showing results for "michael rohde"
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GameMaker
Studio For Dummies
2014
EN
Get gaming faster with the official guide to GameMaker: StudioGameMaker: Studio allows you to create your own games, even with zero coding experience, and GameMaker: Studio For Dummies is a complete guide to the ins and outs of the program. Create the game you've always wanted to play in record time and at a fraction of the cost of traditional game development methods. You'll have the flexibility to develop 2D games for Android, iOS, desktops, and the Web....
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2014
EN
Thank you for checking out the book "Minecraft Cheats : 70 Top Minecraft Cheats Exposed!" This book will tell you how to play Minecraft with cheats enabled. That means that you would be able to explore more in every world, build awesome structures, and kill mobs. A bit of warning though - using these cheats can be highly addictive! Take note that not all worlds may allow you to use cheats, especially if you are playing in a multiplayer LAN. For that reason, you can also find some tips and ...
Web Game Developer's Cookbook, The
Using JavaScript and HTML5 to Develop Games
- Series -
- Game Design
2013
EN
Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better and faster at it? This guide brings together everything you need: expert guidance, sample projects, and working code!Evan Burchard walks you step-by-step through quickly building 10 popular types of games. Each chapter implements a game within a well-understood genre; introduces a different free, open source, and easy-to-us...
- Book 590 -
- Bible
2009
EN
The bestselling 3ds Max book ever, now updated for the latest version3ds Max is the world's most popular animation modeling and rendering software used to create 80 percent of commercially available video games, including those for Microsoft's Xbox 360, Sony's Playstation 3, and Nintendo's Wii. It is an expensive, intricate program that can take years to thoroughly master.As the ultimate comprehensive reference and tutorial on 3ds Max, this guide contains i...
2013
EN
An easy-to-follow, tutorial manner that uses the learning-by-example approach.If you are a developer who wants to start making multiplayer games with the Unity game engine, this book is for you. This book assumes you have some basic experience with programming. No prior knowledge of the Unity IDE is required.
2010
EN
A cookbook of algorithms for common image processing applicationsThanks to advances in computer hardware and software, algorithms have been developed that support sophisticated image processing without requiring an extensive background in mathematics. This bestselling book has been fully updated with the newest of these, including 2D vision methods in content-based searches and the use of graphics cards as image processing computational aids. It’s an ideal referenc...
2014
EN
If you want to build enticing projects with Unity, this book is for you. Readers who are familiar with the basics of how to create simple projects in Unity will have an easier time.
Android: Game Programming
A Developer's Guide
2016
EN
Extend your game development skills by harnessing the power of Android SDKKey Features\[\*\] Gain the knowledge to design and build highly interactive and amazing games for your phone and tablet from scratch\[\*\] Create games that run at super-smooth 60 frames per second with the help of these easy-to-follow projects\[\*\] Understand the internals of a game engine by building one and seeing the reasoning behind each of the components...
Cocos2d-x cookbook
Over 50 hands-on recipes to help you efficiently administer and maintain your games with Cocos2d-x
2015
EN
Over 50 hands-on recipes to help you efficiently administer and maintain your games with Cocos2d-x Key FeaturesBook DescriptionCocos2d-x is a suite of open source, cross-platform game-development tools used by thousands of developers all over the world. Cocos2d-x is a game framework written in C++, with a thin platform-dependent layer. Completely written in C++, the core engine has the smallest footprint and the fastest speed of any other game engine, ...
2014
EN
If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
2013
EN
A systematic guide consisting of over 70 recipes which focus on helping you build portable mobile games and aims to enhance your game development skills with clear instructions.If you are a C++ developer who wants to jump into the world of Android game development and who wants to use the power of existing C++ libraries in your existing Android Java applications, then this book is for you. You need to have basic knowledge of C or C++ including pointer manipulation, multithreading, and obje...
Learn Unity3D Programming with UnityScript
Unity's JavaScript for Beginners
2014
EN
Learn Unity Programming with UnityScript is your step-by-step guide to learning to make your first Unity games using UnityScript. You will move from point-and-click components to fully customized features. You need no prior programming knowledge or any experience with other design tools such as PhotoShop or Illustrator - you can start from scratch making Unity games with what you'll learn in this book.Through hands-on examples of common game patterns, you'll learn and appl...











