Your Privacy Settings

By selecting "Accept All", you permit Rakuten Kobo and its partners to use cookies, tracking and similar technologies to collect your personal data and process it for the following purposes: to operate the website and Kobo services and ensure they work properly, to deliver you personalized content on Kobo and advertisements for Kobo on other platforms, and to measure analytics and analyze how our website and services are being used. Otherwise, please click on "Decline" below to reject all non-essential purposes or view "Privacy Settings" to manage your preferences for each purpose. For more information, please read our Privacy Policy.

View Privacy Settings

Showing results for "matt barton"

  • Bestsellers
  • Highest Rated
  • Price: Low to High
  • Title: A to Z
  • Title: Z to A
  • Date: Newest to Oldest
  • Date: Oldest to Newest
Clear All

Showing 1 - 5 of 5 Results

Adult content is visible. 

Vintage Games 2.0

An Insider Look at the Most Influential Games of All Time

2019

EN

Accessible

Super Mario Bros. Doom. Minecraft. It’s hard to imagine what life would be like today without video games, a creative industry that now towers over Hollywood in terms of both financial and cultural impact. The video game industry caters to everyone, with games in every genre for every conceivable electronic device--from dedicated PC gaming rigs and consoles to handhelds, mobile phones, and tablets. Successful games are produced by mega-corporations, independent studios, and even l...

Price68,01 €

Dungeons and Desktops

The History of Computer Role-Playing Games 2e

2019

EN

Accessible

Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. Thisnew edition inlcudes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs. The new modern age chapter will cover, among other topics, Kickstarter/FIG crowdfunded projects such as Torment: Tides of Numenera and Pillars of Eternity. It'll also bring the book up to date with major games s...

Price66,80 €

Honoring the Code

Conversations with Great Game Designers

2016

EN

Accessible

If you want to be successful in any area of game development-game design, programming, graphics, sound, or publishing-you should know how standouts in the industry approach their work and address problems. In Honoring the Code: Conversations with Great Game Designers, 16 groundbreaking game developers share their stories and offer advice for anyone

Price60,73 €

Vintage Game Consoles

An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time

2014

EN

Accessible

Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy, Sega Genesis, Sony PlayStation, and many more. It uncovers the details behind the consoles, computers, handhelds, and arcade machines that made videogames possible. Drawing on extensive research and the authors’ own lifelong experience with videogames, Vintage Game Consoles explores each system’s development, ...

Price57,08 €

Vintage Games

An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time


2012

EN

Accessible

Vintage Games explores the most influential videogames of all time, including Super Mario Bros., Grand Theft Auto III, Doom, The Sims and many more. Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses each game's development, predecessors, critical reception, and influence on the industry. It also features hundreds of full-color screenshots and images, including rare photos of game boxes and other materials. Vintage Games is the ideal b...

Price47,36 €

People who read this also enjoyed

The Ultimate History of Video Games, Volume 1

From Pong to Pokemon and Beyond . . . the Story Behind the Craze That Touched Our Lives and Changed the World


2010

EN

Accessible

The definitive behind-the-scenes history of the dawn of video games and their rise into a multibillion-dollar business“For industry insiders and game players alike, this book is a must-have.”—Mark Turmell, designer for Midway Games and creator of NBA Jam, NFL Blitz, and WrestleManiaWith all the whiz, bang, pop, and shimmer of a glowing arcade, volume 1 of The Ultimate History of Video Games reveals everything you ...

Price8,68 €

Masters of Doom

How Two Guys Created an Empire and Transformed Pop Culture


2003

EN

Accessible

Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart....

Price5,18 €

101 Amazing Nintendo NES Facts

Includes facts about the Famicom


2012

EN

In this fact-filled installment in Jimmy Russell's Games Console History series, we learn 101 amazing facts about Nintendo's seminal NES, the most significant console in Nintendo history. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to n00bz who think a PlayStation is Old School will find this excellent eBook jam packed full of...

Rise of the Videogame Zinesters

How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives,and People Like You Are Taking Back an Art Form

2012

EN

"Anna Anthropy is a key personality in the ongoing paradigm shift that is slowly changing the way videogames are understood, by creators and players, and by the wider culture."—Patrick Alexander, Eegra.com"Equal parts autobiography, ethnography, and how-to manual, this book concisely makes the case for the unique power of 'zinester' games."—Adam Parrish, NYU's Interactive Telecommunication Program (Tisch School of the Arts), and author of the ZZT game "Winter"...

Price9,00 €

Racing the Beam

The Atari Video Computer System

2009

EN

Exploring the cultural and technical influence of the Atari VCS video game console, with examples from 6 famous game cartridges like Pac-Man, Combat, and Star Wars: The Empire Strikes Back!The Atari Video Computer System dominated the home video game market so completely that “Atari” became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of changeable cartridges. Nearly a thousand of the...

Price15,57 €

Dungeons & Dreamers (Part I - Free Download)

A story of how computer games created a global culture


2015

EN

Try Part I of Dungeons & Dreamers before you buy the book. If you enjoy what you read, you can purchase the print or digital version at any of your major book retailers, which you'll find in the back of this book.Before you make that decision, you'll first meet Gary Gygax and Dave Arneson, the creators of Dungeons & Dragons. Just a few years later, Richard Garriott, the son of an astronaut and an artist, as he finds D&D just as he discovers his love of computers at the dawn of the ...

PriceFree

2011

EN

In the past decade, the videogaming industry has grown immensely. The atmosphere for the next generation is notably very different today than it was back then. No longer do people question whether women play, but what they are playing. Gamer shame is dwindling, and the world is changing. This book,a compilation of articles from the WomenGamers.Com site, revels in the evolution of an industry.

Price1,99 €