Showing results for "jonathan linowes"
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Augmented Reality for Developers
Build practical augmented reality applications with Unity, ARCore, ARKit, and Vuforia
2017
EN
Build exciting AR applications on mobile and wearable devices with Unity 3D, Vuforia, ARToolKit, Microsoft Mixed Reality HoloLens, Apple ARKit, and Google ARCoreKey Features\[\*\]Create unique AR applications from scratch, from beginning to end, with step-by-step tutorials\[\*\]Use Unity 3D to efficiently create AR apps for Android, iOS, and Windows platforms\[\*\]Use Vuforia, ARTookKit, Windows Mixed Reality, and Apple ARKit to build AR projec...
Unity 2020 Virtual Reality Projects
Learn VR development by building immersive applications and games with Unity 2019.4 and later versions
2020
EN
Explore the latest features of Unity and build VR experiences including first-person interactions, audio fireball games, 360-degree media, art gallery tours, and VR storytellingKey FeaturesDiscover step-by-step instructions and best practices to begin your VR development journeyExplore Unity features such as URP rendering, XR Interaction Toolkit, and ProBuilderBuild impressive VR-based apps and games that can be experienced using modern devices...
Cardboard VR Projects for Android
Develop mobile virtual reality apps using the native Google Cardboard SDK for Android
2016
EN
Develop mobile virtual reality apps using the native Google Cardboard SDK for AndroidKey Features\[\*\] Learn how to build practical applications for Google's popular DIY VR headset\[\*\] Build a reusable VR graphics engine on top of the Cardboard Java SDK and OpenGL ES graphics libraries\[\*\] The projects in this book will showcase a different aspect of Cardboard development—from 3D rendering to handling user inputBook Descripti...
Augmented Reality with Unity AR Foundation
A practical guide to cross-platform AR development with Unity 2020 and later versions
2021
EN
Explore the world of augmented reality development with the latest features of Unity and step-by-step tutorial-style examples with easy-to-understand explanationsKey FeaturesBuild functional and interactive augmented reality applications using the Unity 3D game engineLearn to use Unity's XR and AR components, including AR Foundation and other standard Unity featuresImplement common AR application user experiences needed to build engaging applic...
Complete Virtual Reality and Augmented Reality Development with Unity
Leverage the power of Unity and become a pro at creating mixed reality applications
2019
EN
Get close and comfortable with Unity and build applications that run on HoloLens, Daydream, and Oculus RiftKey FeaturesBuild fun augmented reality applications using ARKit, ARCore, and VuforiaExplore virtual reality by developing more than 10 engaging projectsLearn how to integrate AR and VR concepts together in a single applicationBook DescriptionUnity is the leading platform to develop mixed reality exp...
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Unity 3.x Game Development Essentials
If you have an idea for a game but lack the skills to create it, this book is the perfect introduction. There’s lots of handholding through all the essentials, culminating in the building of a full 3D game.
2011
EN
If you have an idea for a game but lack the skills to create it, this book is the perfect introduction. There’s lots of handholding through all the essentials, culminating in the building of a full 3D game.Key FeaturesKick start your game development, and build ready-to-play 3D games with ease.Understand key concepts in game design including scripting, physics, instantiation, particle effects, and more.Test & optimize your game to perfection ...
App Inventor 2: Introduction
Step-by-step guide to easy Android app programming
2014
EN
MIT App Inventor 2 is the fast and easy way to create custom Android apps for smart phones or tablets. This guide introduces the basic App Inventor features - you can likely create your first simple app in about an hour, and understand the basic components of App Inventor in a full day. App Inventor 2 is free to use and you can use it for commercial applications too.App Inventor 2: Tutorial is targeted at adult learners (high school and up) and shows how to design your app’s user i...
Learning XNA 4.0
Game Development for the PC, Xbox 360, and Windows Phone 7
2010
EN
Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format.Each chapter offers a self-containe...
Inkscape
Guide to a Vector Drawing Program
2011
EN
Inkscape: Guide to a Vector Drawing Program, Fourth Edition, is the guide to the Inkscape program. With coverage of versions 0.47 and 0.48, this authoritative introduction and reference features hundreds of useful illustrations.Using Inkscape, you can produce a wide variety of art, from photorealistic drawings to organizational charts. Inkscape uses SVG, a powerful vector-based drawing language and W3C web standard, as its native format. SVG drawings can be viewed...
Beginning 3D Game Development with Unity 4
All-in-one, multi-platform game development
2013
EN
Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.This book introduces key game production concepts in an artist-friendly way, and rapi...
Corona SDK Mobile Game Development: Beginner's Guide
You don't need to be a programming whiz to create iOS and Android games. You just need this great hands-on guide to Corona SDK, which teaches you everything from game physics to successful marketing.
2012
EN
Create monetized games for iOS and Android with minimum cost and code with this book and ebook.Key FeaturesBuild once and deploy your games to both iOS and AndroidCreate commercially successful games by applying several monetization techniques and toolsCreate three fun games and integrate them with social networks such as Twitter and FacebookBook DescriptionCorona SDK is the fastest and easiest way to create commercially succ...
2011
EN
Learn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games - not just "web toys"!Highly-rated ActionScript tutorial, now with seven new 3D and card games!Code and techniques easily adaptable to training, advertising, and moreFor Flash artists learning ActionScript, Flash programmers seeking to create games, and upgraders from ActionScript 1.0/2.0.Includes a chapter on developing games in Flash for the iPhone!G...











