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Showing results for "evan leider"

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Game Development with Construct 2

From Design to Realization

2017

EN

Design and create video games using Construct 2. No prior experience is required.Game Development with Construct 2 teaches you to create 12 different game projects from a variety of genres, including car racing and tower defense to platformer and action-adventure. The software is user friendly and powerful, and the games you create can be exported to run on the web, desktop computers, and smartphones.What You'll LearnCreate comple...

Price56,17 €

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2013

EN

If you have ever been wondering what android programming is all about then this is the book that you need to get. It contains all the basics of this type of programming, how to build an app and much, much more.The author goes to great lengths to break all the information down to be as basic as possible so that the reader that is not as confident in their abilities as others are will be able to follow the instructions and get a foot into the world of android programming.This...

Price2,99 €

Unity 3.x Game Development Essentials

If you have an idea for a game but lack the skills to create it, this book is the perfect introduction. There’s lots of handholding through all the essentials, culminating in the building of a full 3D game.

2011

EN

If you have an idea for a game but lack the skills to create it, this book is the perfect introduction. There’s lots of handholding through all the essentials, culminating in the building of a full 3D game.Key FeaturesKick start your game development, and build ready-to-play 3D games with ease.Understand key concepts in game design including scripting, physics, instantiation, particle effects, and more.Test & optimize your game to perfection ...

Price33,38 €or Free with Kobo Plus

Learning XNA 4.0

Game Development for the PC, Xbox 360, and Windows Phone 7

2010

EN

Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format.Each chapter offers a self-containe...

Price22,14 €

Inkscape

Guide to a Vector Drawing Program

2011

EN

Inkscape: Guide to a Vector Drawing Program, Fourth Edition, is the guide to the Inkscape program. With coverage of versions 0.47 and 0.48, this authoritative introduction and reference features hundreds of useful illustrations.Using Inkscape, you can produce a wide variety of art, from photorealistic drawings to organizational charts. Inkscape uses SVG, a powerful vector-based drawing language and W3C web standard, as its native format. SVG drawings can be viewed...

Price30,94 €

Beginning 3D Game Development with Unity 4

All-in-one, multi-platform game development

2013

EN

Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.This book introduces key game production concepts in an artist-friendly way, and rapi...

Price80,23 €

2011

EN

Learn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games - not just "web toys"!Highly-rated ActionScript tutorial, now with seven new 3D and card games!Code and techniques easily adaptable to training, advertising, and moreFor Flash artists learning ActionScript, Flash programmers seeking to create games, and upgraders from ActionScript 1.0/2.0.Includes a chapter on developing games in Flash for the iPhone!G...

Price28,29 €

Corona SDK Mobile Game Development: Beginner's Guide

You don't need to be a programming whiz to create iOS and Android games. You just need this great hands-on guide to Corona SDK, which teaches you everything from game physics to successful marketing.

2012

EN

Create monetized games for iOS and Android with minimum cost and code with this book and ebook.Key FeaturesBuild once and deploy your games to both iOS and AndroidCreate commercially successful games by applying several monetization techniques and toolsCreate three fun games and integrate them with social networks such as Twitter and FacebookBook DescriptionCorona SDK is the fastest and easiest way to create commercially succ...

Price33,38 €or Free with Kobo Plus

2013

EN

A short book with a lot of hands-on examples to help you learn in a practical way. This book is great for users, developers, and consultants who know the basic functions and processes of a GIS but want to know how to use QGIS to achieve the results they are used to a full-fledged GIS.

Price12,82 €or Free with Kobo Plus

2013

EN

Unity Android Game Development by Example Beginner's Guide consists of different game application examples. No prior experience with programming, Android, or Unity is required. You will learn everything from scratch and will have an organized flow of information specifically designed for complete beginners to Unity.Great for developers new to Unity, Android, or both, this book will walk you through everything you need to know about game development for the Android mobile platform. No exper...

Price22,67 €or Free with Kobo Plus

App Inventor 2 Graphics, Animation and Charts

Step-by-step guide to App Inventor graphics


2016

EN

MIT App Inventor is the fast and simple way to develop Android apps. Using a programming system that runs in your Internet browser, just drag and drop user interface components and link together program functions on screen, and then run your app directly on your Android phone or tablet. Learn to create apps using simplified interactive image sprites and to control movement using a finger on the screen or by tilting the phone or tablet. Learn how to use the "Canvas" featur...

Price6,17 €

XNA 4.0 Game Development by Example: Beginner's Guide

The best way to start creating your own games is simply to dive in and give it a go with this Beginner’s Guide to XNA. Full of examples, tips, and tricks for a solid grounding.

2010

EN

This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept description and concludes with suggestions for expanding on the finished game. If you are an aspiring game developer who wants to take a shot at creating games for the Microsoft Windows p...

Price29,56 €or Free with Kobo Plus