Showing results for "eric francisco"
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Catch 'Em All
The Greatest Pokemon GO Stories Ever Told
2016
EN
Pokémon Go is one of those rare worldwide cultural phenomena that comes around once in a generation. Almost overnight, it seemed that half the world was playing the game, while the other half was scoffing at it.Depending on who you ask, the game is either a great way to get people outside, active and social, a complete waste of time or a plot inspired by the devil.In Catch ‘Em All, editor Keith McArthur brings together the very best stories about Pokémon Go from journalists...
Small Farm Agriculture in Southern Europe
CAP Reform and Structural Change
- Series -
- Routledge Revivals
2019
EN
Accessible
First published in 1998, this volume features specialists in agricultural economics who have provided case studies on small farms in northern and central Portugal and southern and central Italy. The collaboration is a result of an early 1990s research project on small farm agriculture in Portugal and Italy and the likely impacts of the Common Agricultural Policy. It recognises that small farms have become an unexpected yet durable aspect of the agricultural landscape since World War II. As...
- Series -
- Earth and Environmental Science (R0)
2020
EN
Energy is a key world issue in the context of climate change and increasing population, 'calling for alternative fuels, better energy storage, and energy-saving devices. This books reviews the principles and applications of metals and metal oxides for energy, with focus on batteries, electrodes, nanomaterials, electronics, supercapacitors, biofuels and sensors.
2026
EN
This book features five peer-reviewed reviews on the range of cultural and physical weed control methods.The first chapter summarises the range of cultural techniques used to control weeds in Conservation Agriculture systems. The chapter also discusses the effects of these practices on weed seedbanks, space occupation, competition for resources and weed population density.The second chapter provides an overview of physical weed control (PWC), focussing on its aims, principl...
- by
- Mariano AvilaNancy Elizabeth BedfordAída Besançon SpencerAlejandro F. BottaRenata FurstAwilda GonzálezRudolph D. GonzálezLeticia A. Guardiola-SáenzCorinna Y. GuerreroEdiberto López-RodríguezRoberto MataNéstor Oscar MíguezRubén Muñoz-LarrondoAlvin PadillaLuis R. RiveraOsvaldo D. VenaManuel Villalobos MendozaEfraín AgostoJacqueline M. HidalgoEric D. BarretoFrancisco Lozada Jr.Gilberto A. RuizElsa Tamez
2022
EN
Going against the false perception that all Latinx views on the Bible are homogeneous, the contributors in this book use different hermeneutic perspectives to interpret the New Testament. Each chapter examines one of the twenty-seven documents thematically instead of following the traditional verse-by-verse commentary format.
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101 Amazing Nintendo NES Facts
Includes facts about the Famicom
- Book 2 -
- Games Console History
2012
EN
In this fact-filled installment in Jimmy Russell's Games Console History series, we learn 101 amazing facts about Nintendo's seminal NES, the most significant console in Nintendo history. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to n00bz who think a PlayStation is Old School will find this excellent eBook jam packed full of...
Rise of the Videogame Zinesters
How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives,and People Like You Are Taking Back an Art Form
2012
EN
"Anna Anthropy is a key personality in the ongoing paradigm shift that is slowly changing the way videogames are understood, by creators and players, and by the wider culture."—Patrick Alexander, Eegra.com"Equal parts autobiography, ethnography, and how-to manual, this book concisely makes the case for the unique power of 'zinester' games."—Adam Parrish, NYU's Interactive Telecommunication Program (Tisch School of the Arts), and author of the ZZT game "Winter"...
Smartbomb
The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution
2006
EN
"A history of video games, presented through sharp profiles of their creators." —The New York Times Book ReviewWhat started as a game of Pong, with little blips dancing across a computer screen, has evolved into a multi-billion-dollar industry that is changing the future, making inroads into virtually all aspects of our culture.Who are the minds behind this revolution? How did it happen? Where is it headed?In Smartbomb, journalist...
Dungeons & Dreamers (Part I - Free Download)
A story of how computer games created a global culture
2015
EN
Try Part I of Dungeons & Dreamers before you buy the book. If you enjoy what you read, you can purchase the print or digital version at any of your major book retailers, which you'll find in the back of this book.Before you make that decision, you'll first meet Gary Gygax and Dave Arneson, the creators of Dungeons & Dragons. Just a few years later, Richard Garriott, the son of an astronaut and an artist, as he finds D&D just as he discovers his love of computers at the dawn of the ...
- Book 1 -
- Games Console History
2012
EN
In this, the first title in Jimmy Russell's Games Console History series, we learn 101 amazing facts about Atari's seminal 2600, the first truly popular home family computer games system. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to n00bz who think a PlayStation is Old School will find this excellent eBook jam packed full of...
- Book 4 -
- Games Console History
2013
EN
In this entry to Jimmy Russell's Games Console History series we learn 101 amazing facts about Sega's Mega Drive - or the Genesis to our North American friends. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to n00bz who think a PlayStation is Old School will find this excellent eBook jam packed full of fascinating trivia!
- Book 3 -
- Games Console History
2013
EN
In this entry to Jimmy Russell's Games Console History series, we learn 101 amazing facts about Sega's Master System - the first Sega home console to hit non-japanese shores. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to n00bz who think a PlayStation is Old School will find this excellent eBook jam packed full of fascinating ...











