Showing results for "alan winfield"
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Robotics
A Very Short Introduction
- Series -
- Very Short Introductions
2012
EN
Robotics is a key technology in the modern world. Robots are a well-established part of manufacturing and warehouse automation, assembling cars or washing machines, and, for example, moving goods to and from storage racks for Internet mail order. More recently robots have taken their first steps into homes and hospitals, and seen spectacular success in planetary exploration. Yet, despite these successes, robots have failed to live up to the predictions of the 1950s and 60s, when it was wid...
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Neuromancer
The groundbreaking cyberpunk thriller
2016
EN
The book that defined the cyberpunk movement, inspiring everything from The Matrix to Cyberpunk 2077.'A ground-breaking success . . . inspiring writers and filmmakers the world over' EmpireThe sky above the port was the colour of television, tuned to a dead channel.William Gibson revolutionised science fiction in his 1984 debut Neuromancer. The writer who gave us the matrix and coined the term 'cyberspace' produced a first novel t...
2002
EN
Drawn from the pages of Scientific American and collected here for the first time, this work contains updated and condensed information, made accessible to a general popular science audience, on the subject of artificial intelligence.
101 Amazing Nintendo NES Facts
Includes facts about the Famicom
- Book 2 -
- Games Console History
2012
EN
In this fact-filled installment in Jimmy Russell's Games Console History series, we learn 101 amazing facts about Nintendo's seminal NES, the most significant console in Nintendo history. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to n00bz who think a PlayStation is Old School will find this excellent eBook jam packed full of...
2010
EN
New York Times best-selling author and Secret Space Program researcher Mike Bara brings us this lavishly illustrated volume on alien structures on Mars. Was there once a vast, technologically advanced civilization on Mars, and did it leave evidence of its existence behind for humans to find eons later? Did these advanced extraterrestrials vanish in a solar system-wide cataclysm of their own making, only to make their way to Earth and start anew? Was Mars once as lush and green as the Earth, a...
14 Fun Facts About Pluto: A 15-Minute Book
15-Minute Books, #129
- Book 129 -
- 15-Minute Books
2011
EN
Pluto was once considered to be the smallest planet in our galaxy. As more was discovered about the other planets, and about other objects in our galaxy, Pluto fell into debate, but many people still like to consider it a planet. How much do you really know about Pluto?Why do scientists say Pluto was "discovered by mistake"?Who discovered Pluto?How big is Pluto compared to the United States?Is Pluto's orbit outside or inside the orbit of Neptune?How many...
2010
EN
In Ancient Aliens on Mars II, New York Times bestselling author Mike Bara returns the reader to Mars to examine the enduring mysteries of the Red Planet. Building on the case made in Ancient Aliens on Mars and using data acquired from sophisticated new scientific instruments like the Mars Odyssey THEMIS infrared imager, Bara shows that the region of Cydonia overlays a vast underground city full of enormous structures and devices that may still be operating. He peels back the layers of mystery...
2013
EN
Traditional IQ books are for those with a Mensa mentality. This compilation is for ordinary people who want to enhance essential brain functions, such as concentration, memory, and creativity. Uniquely, this book focuses on left-brain and right-brain puzzles, giving a complete mental workout. You'll love the variety of puzzle types: Odd One Out, In Sequence, Folding Cubes, and memory puzzles. All puzzles are fully explained with examples and solutions provided at the outset. No trick quest...
The LEGO® MINDSTORMS EV3 Idea Book
181 Simple Machines and Clever Contraptions
2014
EN
The LEGO® MINDSTORMS® EV3 Idea Book explores dozens of creative ways to build amazing mechanisms with the LEGO MINDSTORMS EV3 set. Each model includes a list of the required parts, minimal text, and colorful photographs from multiple angles so you can re-create it without the need for step-by-step instructions.You’ll learn to build cars with real suspension, steerable crawlers, ball-shooters, grasping robotic arms, and other creative marvels. Each model demonstrates simple...
- Book 4 -
- Games Console History
2013
EN
In this entry to Jimmy Russell's Games Console History series we learn 101 amazing facts about Sega's Mega Drive - or the Genesis to our North American friends. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to n00bz who think a PlayStation is Old School will find this excellent eBook jam packed full of fascinating trivia!
- Series -
- The Basics
2013
EN
Accessible
'if AI is outside your field, or you know something of the subject and would like to know more then Artificial Intelligence: The Basics is a brilliant primer.' - Nick Smith, Engineering and Technology Magazine November 2011Artificial Intelligence: The Basics is a concise and cutting-edge introduction to the fast moving world of AI. The author Kevin Warwick, a pioneer in the field, examines issues of what it means to be man or mac...
Robotics
Discover the Science and Technology of the Future with 20 Projects
- Series -
- Build It Yourself
2012
EN
Once, robots were only found in science fiction books and movies. Today, robots are everywhere! They assemble massive cars and tiny computer chips. They help doctors do delicate surgery. They vacuum our houses and mow our lawns. Robot toys play with us, follow our commands, and respond to our moods. We even send robots to explore the depths of the ocean and the expanse of space. In Robotics, children ages 9 and up learn how robots affect both the future and the present. Hands-on a...











