Showing results for "eva brooks"
Showing 1 - 12 of 31 Results
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2014
EN
George and Harry are two loafers. They see an open door in a farmhouse and one goes in and the other to the cowshed. They both have different experiences but at the end they are back on the road again.
2014
EN
Nicky, the youngest, is with his family on his way to Father Christmas Land. He got lost and with help finds his way there. Mother is overjoyed to see her youngest again and all the family and friends
2025
EN
The story follows Francisco, a young boy living in Argentina, as he navigates his everyday life. Through Francisco's experiences, readers are introduced to the customs, traditions, and landscapes of Argentina. The book portrays various aspects of Argentine culture, including its history, geography, and social practices.Francisco's adventures and interactions with his family and friends provide a window into the typical life of a child in Argentina during the early 20th century. The narrati...
2025
EN
If you take a steamer in New York whose destination is the eastern coast of South America, and remain on it a little over four weeks, you will reach the great metropolis of our twin continent, Buenos Aires. In all probability they will be weeks of infinite content and delight, for the southern half of the Atlantic Ocean is milder in her moods than the northern half, and there will be a sufficient number of stops en route to relieve the journey of monotony. First comes the Barbadoes, then P...
- Series -
- Our Little Cousin Series
2014
EN
Example in this ebookIf you take a steamer in New York whose destination is the eastern coast of South America, and remain on it a little over four weeks, you will reach the great metropolis of our twin continent, Buenos Aires.In all probability they will be weeks of infinite content and delight, for the southern half of the Atlantic Ocean is milder in her moods than the northern half, and there will be a sufficient number of stops en route to relieve the j...
2023
EN
This volume focuses on games to manage and facilitate rehabilitation. It emphasizes user practice, attitudes, and experience, and their changing place within developing rehabilitation frameworks. It looks at how users have adopted, integrated, and innovated with games to facilitate rehabilitation. Topics include game technology, game design and accessibility, web-based technologies vs pervasive and mobile technologies, social and collaborative aspects, and rehabilitative outcome. Games for...
Interactivity, Game Creation, Design, Learning, and Innovation
5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2–3, 2016, Proceedings
2017
EN
This book constitutes the proceedings of two conferences: The 5th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2016) and the First International Conference on Design, Learning and Innovation (DLI 2016). ArtsIT is reflecting trends in the expanding field of digital art, interactive art, and how game creation is considered an art form. The decision was made to augment the title of ArtsIT to be in future known as “The International Conference on Interactivity, G...
Roll Against Trust
A Ménage Romance
- Narrated by
- Eva BrooksChristopher Berry
- Audiobook 1 -
- 3d20
Unabridged
2 hours 18 min
2020
EN
My ex left me high and dry and completely broke.I’m never making that mistake again—the one where I trust someone enough to fall in love. That doesn’t mean I’ve stopped enjoying the scenery. My two best friends and weekend RPG buddies, Seth and Ryan, are the perfect guest stars in my fantasies.But my imagination is a weak substitute for reality after one of those gaming sessions takes role playing to a scorching new level.Much as I’d like to spend m...
Digital Learning and Collaborative Practices
Lessons from Inclusive and Empowering Participation with Emerging Technologies
2021
EN
Accessible
Digital Learning and Collaborative Practices offers a comprehensive overview of design-based, technology-enhanced approaches to teaching and learning in virtual settings. Today’s digital communications foster new opportunities for sharing culture and knowledge while also prompting concerns over division, disinformation and surveillance. This book uniquely emphasises playful, collaborative experiences and democratic values in a variety of environments—adaptive, augmented, dialogic,...
Interactivity, Game Creation, Design, Learning, and Innovation
6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings
2018
EN
This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017).The event was hosted in Heraklion, Crete, Greece, in October 2017 and attracted 65 submissions from which 50 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in ...
Design, Learning, and Innovation
8th EAI International Conference, DLI 2023, Aalborg, Denmark, November 6–7, 2023, Proceedings
2024
EN
This book constitutes the refereed post-conference proceedings of the 8th EAI International Conference on Design, Learning, and Innovation, DLI 2023, held in Aalborg, Denmark, during November 6–7, 2023.The 16 full papers included in this book were carefully reviewed and selected from 48 submissions. They were organized in topical sections as follows: innovative approaches to enhancing education and student well-being; innovations in virtual reality (VR) and automated technologies f...
Interactivity, Game Creation, Design, Learning, and Innovation
7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings
2019
EN
This book constitutes the refereed post-conference proceedings of two conferences: The 7th EAI International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2018), and the 3rd EAI International Conference on Design, Learning, and Innovation (DLI 2018). Both conferences were hosed in Braga, Portugal, and took place October 24-26, 2018. The 51 revised full papers presented were carefully selected from 106 submissions.ArtsIT , Interactivity and Game Creation is meant to b...











