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Showing results for "daniel thalmann"

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Showing 1 - 12 of 27 Results

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2023

EN

The 2nd edition of this book provides an updated and extended look into the advancements in Virtual Reality and the metaverse. The history and origins of Virtual Reality, crowd simulation and virtual surgery are thoroughly explored. Applications in the cultural heritage and sports domains are also examined and described in detail. There are new contributions on Senses and Sensors, Brain-Computer interfaces, Game Engines, and Immersive Sound. This edition also provides a comprehensive look ...

Price£50.99

2012

EN

Research into the methods and techniques used in simulating crowds has developed extensively within the last few years, particularly in the areas of video games and film. Despite recent impressive results when simulating and rendering thousands of individuals, many challenges still exist in this area.The comparison of simulation with reality, the realistic appearance of virtual humans and their behavior, group structure and their motion, and collision avoidance are just some exampl...

Price£76.09

Advances in Computer Graphics

42nd Computer Graphics International Conference, CGI 2025, Hong Kong, China, July 14–18, 2025, Proceedings, Part III

2026

EN

Accessible

The three-volume set LNCS 16507, 16508 and 16509 constitutes the refereed proceedings from the 42nd Computer Graphics International Conference, CGI 2025, held in Hong Kong, China, during July 14–18, 2025.The 124 full papers presented in these proceedings were carefully reviewed and selected from 402 submissions. The papers are organized in the following topical sections:Part I: Colors, Painting and Layout; Graphics and VR/AR; Medical Imaging and Robotics; Segmentation and U...

Price£55.29

Advances in Computer Graphics

42nd Computer Graphics International Conference, CGI 2025, Hong Kong, China, July 14–18, 2025, Proceedings, Part II

2026

EN

Accessible

The three-volume set LNCS 16507, 16508 and 16509 constitutes the refereed proceedings from the 42nd Computer Graphics International Conference, CGI 2025, held in Hong Kong, China, during July 14–18, 2025.The 124 full papers presented in these proceedings were carefully reviewed and selected from 402 submissions. The papers are organized in the following topical sections:Part I: Colors, Painting and Layout; Graphics and VR/AR; Medical Imaging and Robotics; Segmentation and U...

Price£55.29

Advances in Computer Graphics

42nd Computer Graphics International Conference, CGI 2025, Hong Kong, China, July 14–18, 2025, Proceedings, Part I

2026

EN

Accessible

The three-volume set LNCS 16507, 16508 and 16509 constitutes the refereed proceedings from the 42nd Computer Graphics International Conference, CGI 2025, held in Hong Kong, China, during July 14–18, 2025.The 124 full papers presented in these proceedings were carefully reviewed and selected from 402 submissions. The papers are organized in the following topical sections:Part I: Colors, Painting and Layout; Graphics and VR/AR; Medical Imaging and Robotics; Segmentation and U...

Price£55.29

Advances in Visual Computing

14th International Symposium on Visual Computing, ISVC 2019, Lake Tahoe, NV, USA, October 7–9, 2019, Proceedings, Part II

2019

EN

This book constitutes the refereed proceedings of the 14th International Symposium on Visual Computing, ISVC 2019, held in Lake Tahoe, NV, USA in October 2019.The 100 papers presented in this double volume were carefully reviewed and selected from 163 submissions. The papers are organized into the following topical sections: Deep Learning I; Computer Graphics I; Segmentation/Recognition; Video Analysis and Event Recognition; Visualization; ST: Computational Vision, AI and Mathemati...

Price£59.99

Computer Animation and Simulation ’99

Proceedings of the Eurographics Workshop in Milano, Italy, September 7–8, 1999

2012

EN

The 20 research papers in this volume demonstrate novel models and concepts in animation and graphics simulation. Special emphasis is given on innovative approaches to Modelling Human Motion, Models of Collision Detection and Perception, Facial Animation and Communication, Specific Animation Models, Realistic Rendering for Animation, and Behavioral Animation.

Price£76.99

Advances in Computer Graphics

40th Computer Graphics International Conference, CGI 2023, Shanghai, China, August 28–September 1, 2023, Proceedings, Part II

2023

EN

This 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in Shanghai, China, August 28 – September 1, 2023.The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animatio...

Price£59.49

Advances in Computer Graphics

38th Computer Graphics International Conference, CGI 2021, Virtual Event, September 6–10, 2021, Proceedings

2021

EN

This book constitutes the refereed proceedings of the 38th Computer Graphics International Conference, CGI 2021, held virtually in September 2021.The 44 full papers presented together with 9 short papers were carefully reviewed and selected from 131 submissions. The papers are organized in the following topics: computer animation; computer vision; geometric computing; human poses and gestures; image processing; medical imaging; physics-based simulation; rendering and textures; robo...

Price£84.59

Computer Animation and Social Agents

37th International Conference, CASA 2024, Wuhan, China, June 5–7, 2024, Revised Selected Papers, Part I

2025

EN

Accessible

This two-volume set, CCIS 2374 and CCIS 2375, constitutes the revised selected papers from the 37th International Conference on Computer Animation and Social Agents, CASA 2024, held in Wuhan, China, during June 5-7, 2024.The 60 papers presented in these two volumes were carefully reviewed and selected from 208 submissions. These papers focus on various aspects of Computer Animation and Social Agents, such as Motion Capture & Retargeting, Physics-based Animation, Vision-based Techni...

Price£59.49

Advances in Computer Graphics

37th Computer Graphics International Conference, CGI 2020, Geneva, Switzerland, October 20–23, 2020, Proceedings

2020

EN

This book constitutes the refereed proceedings of the 37th Computer Graphics International Conference, CGI 2020, held in Geneva, Switzerland, in October 2020. The conference was held virtually.The 43 full papers presented together with 3 short papers were carefully reviewed and selected from 189 submissions. The papers address topics such as: virtual reality; rendering and textures; augmented and mixed reality; video processing; image processing; fluid simulation and control; meshe...

Price£84.59

Advances in Computer Graphics

41st Computer Graphics International Conference, CGI 2024, Geneva, Switzerland, July 1–5, 2024, Proceedings, Part II

2025

EN

Accessible

The three-volume set LNCS 15338, 15339 and 15340 constitutes the refereed proceedings from the 41st Computer Graphics International Conference, CGI 2024, held during July 1–5, 2024, in Geneva, Switzerland.The 84 full papers presented in these proceedings were carefully reviewed and selected from 211 submissions. The papers are organized in the following topical sections:Part I: Colors, painting and layout; detection and recognition; image analysis and processing; image rest...

Price£55.29