Showing results for "satheesh pv"
Showing 1 - 2 of 2 Results
Adult content is visible.
Unreal Engine 4 Game Development Essentials
Master the basics of Unreal Engine 4 to build stunning video games
2016
EN
Master the basics of Unreal Engine 4 to build stunning video gamesKey Features\[\*\] Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust features\[\*\] Create dream video games with the help of the different tools Unreal Engine 4 offers\[\*\] Create video-games and fully utilize the power of Unreal Engine 4 to bring games to life through this step-by-step guideBook DescriptionUnr...
Beginning Unreal Engine 4 Blueprints Visual Scripting
Using C++: From Beginner to Pro
2020
EN
Discover how Unreal Engine 4 allows you to create exciting games using C++ and Blueprints. This book starts with installing, launching, and examining the details of Unreal Engine.Next, you will learn about Blueprints and C++ and how to leverage them. The following chapters talk in detail about gameplay, basic physics, and ray-casting for game development in Unreal Engine. Furthermore, you’ll create material, meshes, and textures.The last chapter brings all the concepts toge...
People who read this also enjoyed
App Inventor 2: Introduction
Step-by-step guide to easy Android app programming
2014
EN
MIT App Inventor 2 is the fast and easy way to create custom Android apps for smart phones or tablets. This guide introduces the basic App Inventor features - you can likely create your first simple app in about an hour, and understand the basic components of App Inventor in a full day. App Inventor 2 is free to use and you can use it for commercial applications too.App Inventor 2: Tutorial is targeted at adult learners (high school and up) and shows how to design your app’s user i...
Learning XNA 4.0
Game Development for the PC, Xbox 360, and Windows Phone 7
2010
EN
Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format.Each chapter offers a self-containe...
Inkscape
Guide to a Vector Drawing Program
2011
EN
Inkscape: Guide to a Vector Drawing Program, Fourth Edition, is the guide to the Inkscape program. With coverage of versions 0.47 and 0.48, this authoritative introduction and reference features hundreds of useful illustrations.Using Inkscape, you can produce a wide variety of art, from photorealistic drawings to organizational charts. Inkscape uses SVG, a powerful vector-based drawing language and W3C web standard, as its native format. SVG drawings can be viewed...
Instant PLC Programming with RSLogix 5000
Learn how to create PLC programs using RSLogix 5000 and the industry's best practices using simple, hands-on recipes
2013
EN
Learn how to create PLC programs using RSLogix 5000 and the industry\\'s best practices using simple, hands-on recipesKey FeaturesLearn something new in an Instant! A short, fast, focused guide delivering immediate resultsCreate Ladder Logic (LL), Functional Block Diagrams (FBD), Structured Text (ST), and Sequential Function Chart (SFC) routinesExplore object-orientated features such as user-defined types and routine generation techniques
Beginning 3D Game Development with Unity 4
All-in-one, multi-platform game development
2013
EN
Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.This book introduces key game production concepts in an artist-friendly way, and rapi...
OpenGL SuperBible
Comprehensive Tutorial and Reference
2013
EN
OpenGL® SuperBible, Sixth Edition, is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 4.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the newest API and indispensable related concepts. You’ll find up-to-date, hands-on guidance for all facets of modern OpenGL development on both desktop and mobile platforms, includin...
2013
EN
A short book with a lot of hands-on examples to help you learn in a practical way. This book is great for users, developers, and consultants who know the basic functions and processes of a GIS but want to know how to use QGIS to achieve the results they are used to a full-fledged GIS.
2013
EN
Unity Android Game Development by Example Beginner's Guide consists of different game application examples. No prior experience with programming, Android, or Unity is required. You will learn everything from scratch and will have an organized flow of information specifically designed for complete beginners to Unity.Great for developers new to Unity, Android, or both, this book will walk you through everything you need to know about game development for the Android mobile platform. No exper...
App Inventor 2 Graphics, Animation and Charts
Step-by-step guide to App Inventor graphics
2016
EN
MIT App Inventor is the fast and simple way to develop Android apps. Using a programming system that runs in your Internet browser, just drag and drop user interface components and link together program functions on screen, and then run your app directly on your Android phone or tablet. Learn to create apps using simplified interactive image sprites and to control movement using a finger on the screen or by tilting the phone or tablet. Learn how to use the "Canvas" featur...
Learning Core Audio
A Hands-On Guide to Audio Programming for Mac and iOS
- Series -
- Learning
2012
EN
Audio can affect the human brain in the most powerful and profound ways. Using Apple’s Core Audio, you can leverage all that power in your own Mac and iOS software, implementing features ranging from audio capture to real-time effects, MP3 playback to virtual instruments, web radio to VoIP support. The most sophisticated audio programming system ever created, Core Audio is not simple. In Learning Core Audio, top Mac programming author Chris Adamson and legendary C...











