Showing results for "sam howels"
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CryEngine Game Development Blueprints
Perfect the art of creating CRYENGINE games through exciting, hands-on game development projects
2015
EN
Perfect the art of creating CRYENGINE games through exciting, hands-on game development projectsKey FeaturesBook DescriptionCRYENGINE is a game engine developed by Crytek for PC, Playstation, Xbox, Android, and iOS. It can be used to create AAA games, movies, high-quality simulations, and interactive applications. It is most popularly used for game development. In this book, you will start off by exploring the CRYENGINE “Blank” Game Starter-kit, creati...
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2013
EN
If you have ever been wondering what android programming is all about then this is the book that you need to get. It contains all the basics of this type of programming, how to build an app and much, much more.The author goes to great lengths to break all the information down to be as basic as possible so that the reader that is not as confident in their abilities as others are will be able to follow the instructions and get a foot into the world of android programming.This...
2013
EN
Following up on "Android Programming Made Easy For Beginners: Tutorial Book For Android Designers * New 2013" the author published "Android Development For Intermediate To Advanced Programmers: Tutorial Guide" as the next step in the learning process for android programming.The need was seen for this book as more and more technological advancements are being made and more and more devices are equipped with android technology.This is a must have tutorial guide for any individ...
FreeCAD [How-to]
Solid Modeling with the power of Python with this book and ebook.
2012
EN
Written in cookbook style, this book offers many recipes to create objects, import and export data, create 3D solid objects. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. If you've been toying around with FreeCAD and want to have more control over your work flow then this book is for you. The reader needs to have basic knowledge of modeling.
Unity 3.x Game Development Essentials
If you have an idea for a game but lack the skills to create it, this book is the perfect introduction. There’s lots of handholding through all the essentials, culminating in the building of a full 3D game.
2011
EN
If you have an idea for a game but lack the skills to create it, this book is the perfect introduction. There’s lots of handholding through all the essentials, culminating in the building of a full 3D game.Key FeaturesKick start your game development, and build ready-to-play 3D games with ease.Understand key concepts in game design including scripting, physics, instantiation, particle effects, and more.Test & optimize your game to perfection ...
App Inventor 2: Introduction
Step-by-step guide to easy Android app programming
2014
EN
MIT App Inventor 2 is the fast and easy way to create custom Android apps for smart phones or tablets. This guide introduces the basic App Inventor features - you can likely create your first simple app in about an hour, and understand the basic components of App Inventor in a full day. App Inventor 2 is free to use and you can use it for commercial applications too.App Inventor 2: Tutorial is targeted at adult learners (high school and up) and shows how to design your app’s user i...
Learning XNA 4.0
Game Development for the PC, Xbox 360, and Windows Phone 7
2010
EN
Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format.Each chapter offers a self-containe...
App Inventor 2: Advanced Concepts
Advanced Concepts including TinyDB
2015
EN
MIT App Inventor 2 is a fast and simple way to create custom Android apps for smart phones or tablets. Volume 2 in the series introduces debugging methods, explains additional controls not covered in Volume 1, introduces “agile” methods for developing a real world app, and provides sample code for using the TinyDB database. This App Inventor 2 series is targeted at adult learners (high school and up). App Inventor 2 provides a simplified “drag and drop” interface to layo...
Instant PLC Programming with RSLogix 5000
Learn how to create PLC programs using RSLogix 5000 and the industry's best practices using simple, hands-on recipes
2013
EN
Learn how to create PLC programs using RSLogix 5000 and the industry\\'s best practices using simple, hands-on recipesKey FeaturesLearn something new in an Instant! A short, fast, focused guide delivering immediate resultsCreate Ladder Logic (LL), Functional Block Diagrams (FBD), Structured Text (ST), and Sequential Function Chart (SFC) routinesExplore object-orientated features such as user-defined types and routine generation techniques
Android Apps with App Inventor
The Fast and Easy Way to Build Android Apps
2012
EN
Wi>Android Apps with App Inventor provides hands-on walkthroughs that cover every area of App Inventor development, including the Google and MIT versions of App Inventor.Kloss begins with the absolute basics of program structure, syntax, flow, and function, and then demonstrates simple ways to solve today’s most common mobile development problems. Along the way, you’ll build a dozen real Android apps, from games and geotrackers to navigation systems and news tickers. By the time yo...
2011
EN
Learn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games - not just "web toys"!Highly-rated ActionScript tutorial, now with seven new 3D and card games!Code and techniques easily adaptable to training, advertising, and moreFor Flash artists learning ActionScript, Flash programmers seeking to create games, and upgraders from ActionScript 1.0/2.0.Includes a chapter on developing games in Flash for the iPhone!G...
Corona SDK Mobile Game Development: Beginner's Guide
You don't need to be a programming whiz to create iOS and Android games. You just need this great hands-on guide to Corona SDK, which teaches you everything from game physics to successful marketing.
2012
EN
Create monetized games for iOS and Android with minimum cost and code with this book and ebook.Key FeaturesBuild once and deploy your games to both iOS and AndroidCreate commercially successful games by applying several monetization techniques and toolsCreate three fun games and integrate them with social networks such as Twitter and FacebookBook DescriptionCorona SDK is the fastest and easiest way to create commercially succ...











