Showing results for "karin coninx"
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Pervasive Computing Technologies for Healthcare
19th EAI International Conference, Pervasive Health 2025, Eindhoven, The Netherlands, October 15–17, 2025, Proceedings, Part II
2026
EN
Accessible
This two-volume set LNICST 693-694 constitutes the refereed proceedings of the19th EAI International Conference on Pervasive Computing Technologies for Healthcare, Pervasive Health 2025, held in Eindhoven, The Netherlands during October 15–17, 2025.The 43 full papers, 10 posters, 6 position papers, and 3 workshop proposals included in these volumes were carefully reviewed and selected from 140 submissions. They are organized into topical sections as follows:Part I: AI Compa...
Pervasive Computing Technologies for Healthcare
19th EAI International Conference, Pervasive Health 2025, Eindhoven, The Netherlands, October 15–17, 2025, Proceedings, Part I
2026
EN
Accessible
This two-volume set LNICST 693-694 constitutes the refereed proceedings of the19th EAI International Conference on Pervasive Computing Technologies for Healthcare, Pervasive Health 2025, held in Eindhoven, The Netherlands during October 15–17, 2025.The 43 full papers, 10 posters, 6 position papers, and 3 workshop proposals presented in these volumes were carefully reviewed and selected from 140 submissions. They are organized into topical sections as follows:Part I: AI Comp...
Collaboration in Creative Design
Methods and Tools
- Series -
- Computer Science (R0)
2016
EN
This book presents a number of new methods, tools, and approaches aimed to assist researchers and designers during the early stages of the design process, focusing on the need to approach the development of new interactive products, systems and related services by closely observing the needs of potential end-users through adopting a design thinking approach.A wide range of design approaches are explored, some emphasizing on the physicality of interaction and the products designed, ...
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The UX Book
Process and Guidelines for Ensuring a Quality User Experience
2012
EN
The UX Book, winner of a 2013 Most Promising New Textbook Award from the Text and Academic Authors Association, is a comprehensive textbook on designing interaction to ensure a quality user experience. Combining breadth, depth, and practical applications, this book takes a time-tested process-and-guidelines approach that provides readers with actionable methods and techniques while retaining a firm grounding in human-computer interaction (HCI) concepts and theory.The autho...
Designing for Interaction
Creating Innovative Applications and Devices
- Series -
- Voices That Matter
2009
EN
Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into an understandable, ordered reference that is a bookshelf must-have for anyone thinking of creating new designs.”— Jared Spool, CEO of User Interface EngineeringInteraction design is all around us. If you’ve ever wondered why your mobile phone looks pretty but doesn’t work well, you’ve confronted bad interaction desi...
Persuasion and Influence
The Science and Art of Effective Presentation
2010
EN
The way people persuade or influence others is about to change forever. This book moves away from the traditional hit-and-miss methods of persuasion, by applying real science to this fundamental business and life skill. From a business perspective, the very practical process described in this book allows anyone to rapidly create a truly persuasive message, that is very easy to understand, and highly influential. Because this proven methodology can be used to create very real business success,...
Observing the User Experience
A Practitioner's Guide to User Research
2012
EN
Observing the User Experience: A Practitioner's Guide to User Research aims to bridge the gap between what digital companies think they know about their users and the actual user experience. Individuals engaged in digital product and service development often fail to conduct user research. The book presents concepts and techniques to provide an understanding of how people experience products and services. The techniques are drawn from the worlds of human-computer interaction, marketing, an...
The Really Useful eLearning Instruction Manual
Your toolkit for putting elearning into practice
2013
EN
Technology has revolutionised every aspect of our lives and how we learn is no exception. The trouble is; the range of elearning technologies and the options available can seem bewildering. Even those who are highly experienced in one aspect of elearning will lack knowledge in some other areas. Wouldn’t it be great if you could access the hard-won knowledge, practical guidance and helpful tips of world-leading experts in these fields? Edited by Rob Hubbard and featuring chapters written by...
Graphics for Learning
Proven Guidelines for Planning, Designing, and Evaluating Visuals in Training Materials
2010
EN
Are you getting the most learning value from visuals? Thoroughly revised and updated, Graphics for Learning is the second edition of the bestselling book that summarizes the guidelines for the best use of graphics for instructional materials, including multimedia, texts, working aids, and slides. The guidelines are based on the most current empirical scientific research and are illustrated with a wealth of examples from diverse training materials. The authors show how to plan illu...
Interface Design for Learning
Design Strategies for Learning Experiences
2013
EN
In offices, colleges, and living rooms across the globe, learners of all ages are logging into virtual laboratories, online classrooms, and 3D worlds. Kids from kindergarten to high school are honing math and literacy skills on their phones and iPads. If that weren’t enough, people worldwide are aggregating internet services (from social networks to media content) to learn from each other in “Personal Learning Environments.” Strange as it sounds, the future of education is now as much in t...
2010
EN
Engage and teach your team wherever and whenever—from one of the world's leading e-learning authorities.The digital electronics revolution keeps us connected with almost anyone around the world and makes information available anywhere, at anytime. In the workplace, the impact has been great, propelling mobile learning to the forefront of training and education. Dr. Gary Woodill, a senior analyst at a leading e-learning research firm shows you how mobile learning is evolving, and ...
Empowering Online Learning
100+ Activities for Reading, Reflecting, Displaying, and Doing
2009
EN
This is an essential resource for anyone designing or facilitating online learning. It introduces an easy, practical model (R2D2: read, reflect, display, and do) that will show online educators how to deliver content in ways that benefit all types of learners (visual, auditory, observational, and kinesthetic) from a wide variety of backgrounds and skill levels. With a solid theoretical foundation and concrete guidance and examples, this book can be used as a handy reference, a professional...











