Showing results for "jim hoste"
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2008
EN
Need to learn MATHEMATICA? Problem SOLVED!Take full advantage of all the powerful capabilities of Mathematica with help from this hands-on guide. Filled with examples and step-by-step explanations, Mathematica Demystified takes you from your very first calculation all the way to plotting complex fractals.Using an intuitive format, this book explains the fundamentals of Mathematica up front. Learn how to define functions, create 2-D graphs of functi...
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2010
EN
Boost Your grades with this illustrated Study Guide. You will use it from an undergraduate school all the way to graduate school and beyond. FEATURES:- Clear and concise explanations - Difficult concepts are explained in simple terms - Illustrated with graphs and diagrams - Search for the words or phrases - Access the guide anytime, anywhere - at home, on the train, in the subway. - Use your down time to prepare for an exam. - Always have the guide available for a quick reference. TABLE OF...
Learning OpenCV
Computer Vision with the OpenCV Library
2008
EN
"This library is useful for practitioners, and is an excellent tool for those entering the field: it is a set of computer vision algorithms that work as advertised."-William T. Freeman, Computer Science and Artificial Intelligence Laboratory, Massachusetts Institute of TechnologyLearning OpenCV puts you in the middle of the rapidly expanding field of computer vision. Written by the creators of the free open source OpenCV library, this book introduces you to computer vision...
Mathematica Cookbook
Building Blocks for Science, Engineering, Finance, Music, and More
2010
EN
Mathematica Cookbook helps you master the application's core principles by walking you through real-world problems. Ideal for browsing, this book includes recipes for working with numerics, data structures, algebraic equations, calculus, and statistics. You'll also venture into exotic territory with recipes for data visualization using 2D and 3D graphic tools, image processing, and music.Although Mathematica 7 is a highly advanced computational platform, the recipes in thi...
Programming Computer Vision with Python
Tools and algorithms for analyzing images
2012
EN
If you want a basic understanding of computer vision’s underlying theory and algorithms, this hands-on introduction is the ideal place to start. You’ll learn techniques for object recognition, 3D reconstruction, stereo imaging, augmented reality, and other computer vision applications as you follow clear examples written in Python.Programming Computer Vision with Python explains computer vision in broad terms that won’t bog you down in theory. You get complete code samples...
2013
EN
Getting mixed signals in your signals and systems course?The concepts covered in a typical signals and systems course are often considered by engineering students to be some of the most difficult to master. Thankfully, Signals & Systems For Dummies is your intuitive guide to this tricky course, walking you step-by-step through some of the more complex theories and mathematical formulas in a way that is easy to understand.From Laplace Transforms to ...
Physically Based Rendering
From Theory to Implementation
2004
EN
Physically Based Rendering, Second Edition, describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method known as literate programming combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, you will learn to design and employ a full-featu...
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- Schaum's Outline Series
2009
EN
Tough Test Questions? Missed Lectures? Not Enough Time?Fortunately for you, there's Schaum's Outlines. More than 40 million students have trusted Schaum's to help them succeed in the classroom and on exams. Schaum's is the key to faster learning and higher grades in every subject. Each Outline presents all the essential course information in an easy-to-follow, topic-by-topic format. You also get hundreds of examples, solved problems, and practice exercises to test ...
Numerical Methods
Design, Analysis, and Computer Implementation of Algorithms
2012
EN
A rigorous and comprehensive introduction to numerical analysisNumerical Methods provides a clear and concise exploration of standard numerical analysis topics, as well as nontraditional ones, including mathematical modeling, Monte Carlo methods, Markov chains, and fractals. Filled with appealing examples that will motivate students, the textbook considers modern application areas, such as information retrieval and animation, and classical topics from phys...
Applied Geostatistics with SGeMS
A User's Guide
2009
EN
The Stanford Geostatistical Modeling Software (SGeMS) is an open-source computer package for solving problems involving spatially related variables. It provides geostatistics practitioners with a user-friendly interface, an interactive 3-D visualization, and a wide selection of algorithms. This practical book provides a step-by-step guide to using SGeMS algorithms. It explains the underlying theory, demonstrates their implementation, discusses their potential limitations, and helps the use...
2013
EN
System Simulation Techniques with MATLAB and Simulink comprehensively explains how to use MATLAB and Simulink to perform dynamic systems simulation tasks for engineering and non-engineering applications.This book begins with covering the fundamentals of MATLAB programming and applications, and the solutions to different mathematical problems in simulation. The fundamentals of Simulink modelling and simulation are then presented, followed by coverage of intermediate level m...
Computer Graphics
100% Pure Adrenaline
2011
EN
Nowadays, any person using a personal computer benefits from the developments in computer graphics. Operating systems and application programs with Graphical User Interfaces (GUls) belong to the simplest applications of computer graphics. Visualizations techniques, ranging from simple histograms to 3D animations showing changes of winds or currents overtime, use computer graphics in the same manner as popular computer games











