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Showing results for "jason jerald"

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The VR Book

Human-Centered Design for Virtual Reality

2015

EN

This is a strong foundation of human-centric virtual reality design for anyone and everyone involved in creating VR experiences. Without a clear understanding of the human side of virtual reality (VR), the experience will always fail.The VR Book bridges this gap by focusing on human-centered design. Creating compelling VR applications is an incredibly complex challenge. When done well, these experiences can be brilliant and pleasurable, but when done badly...

Price$63.99 CAD

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Designing with the Mind in Mind

Simple Guide to Understanding User Interface Design Rules

2010

EN

Early user interface (UI) practitioners were trained in cognitive psychology, from which UI design rules were based. But as the field evolves, designers enter the field from many disciplines. Practitioners today have enough experience in UI design that they have been exposed to design rules, but it is essential that they understand the psychology behind the rules in order to effectively apply them. In Designing with the Mind in Mind, Jeff Johnson, author of the best selling GUI Bloopers, p...

Price$46.39 CAD

Higher Intelligence

How to Create a Functional Artificial Brain

2013

EN

This book is about a new technology that surpasses the capabilities of computer technology. It examines how the human brain functions, not as a control centre, but as a learning, interacting machine that evolves intelligence as it learns. Humans are not born with complete knowledge. A baby makes random movements with its arms and legs. Each movement results in proprioception feedback to the brain. The brain uses this information to fill its knowledge base and eventually the brain learns to...

Price$12.47 CADor Free with Kobo Plus

2010

EN

Visual Thinking brings the science of perception to the art of design. Designers increasingly need to present information in ways that aid their audience's thinking process. Fortunately, results from the relatively new science of human visual perception provide valuable guidance. In this book, Colin Ware takes what we now know about perception, cognition, and attention and transforms it into concrete advice that designers can directly apply. He demonstrates how designs can be considered as...

Price$42.39 CAD

Understanding Virtual Reality

Interface, Application, and Design

2002

EN

Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of this moment, equipping you with the understanding needed to identify and prepare for ways VR can be used in your field, whatever your field may be. By approaching VR as a communications medium, the...

Price$104.79 CAD

Designing with the Mind in Mind

Simple Guide to Understanding User Interface Design Guidelines

2013

EN

Accessible

In this completely updated and revised edition of Designing with the Mind in Mind, Jeff Johnson provides you with just enough background in perceptual and cognitive psychology that user interface (UI) design guidelines make intuitive sense rather than being just a list or rules to follow. Early UI practitioners were trained in cognitive psychology, and developed UI design rules based on it. But as the field has evolved since the first edition of this book, designers enter the field from ma...

Price$44.79 CAD

Information Visualization

Perception for Design

2012

EN

Most designers know that yellow text presented against a blue background reads clearly and easily, but how many can explain why, and what really are the best ways to help others and ourselves clearly see key patterns in a bunch of data? When we use software, access a website, or view business or scientific graphics, our understanding is greatly enhanced or impeded by the way the information is presented. This book explores the art and science of why we see objects the way we do. Based on t...

Price$57.59 CAD

3D User Interfaces

Theory and Practice

2004

EN

Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book:“What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.”—Jim Foley“At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.”

Price$59.89 CAD

Human-Computer Interaction

An Empirical Research Perspective

2012

EN

Accessible

Human-Computer Interaction: An Empirical Research Perspective is the definitive guide to empirical research in HCI. The book begins with foundational topics including historical context, the human factor, interaction elements, and the fundamentals of science and research. From there, you'll progress to learning about the methods for conducting an experiment to evaluate a new computer interface or interaction technique. There are detailed discussions and how-to analyses on models of interac...

Price$55.19 CAD

Game Analytics

Maximizing the Value of Player Data

2013

EN

Developing a successful game in today’s market is a challenging endeavor. Thousands of titles are published yearly, all competing for players’ time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, understanding player behavior and enhancing the quality of the player experience. It has led to a paradigm shift in the development and design strategies of digital games, bringing data-driven intelligence ...

Price$116.09 CAD

Multimedia and Virtual Reality

Designing Multisensory User Interfaces

2003

EN

This book is primarily a summary of research done over 10 years in multimedia and virtual reality, which fits within a wider interest of exploiting psychological theory to improve the process of designing interactive systems. The subject matter lies firmly within the field of HCI, with some cross-referencing to software engineering. Extending Sutcliffe's views on the design process to more complex interfaces that have evolved in recent years, this book: *introduces the background to multis...

Price$110.87 CAD

Haptics Technologies

Bringing Touch to Multimedia

2011

EN

The term “haptics” refers to the science of sensing and manipulation through touch. Multiple disciplines such as biomechanics, psychophysics, robotics, neuroscience, and software engineering converge to support haptics, and generally, haptic research is done by three communities: the robotics community, the human computer interface community, and the virtual reality community.This book is different from any other book that has looked at haptics. The authors treat haptics as a new m...

Price$116.09 CAD