Showing results for "don olmstead"
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2014
EN
HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such as using the Gamepad API, real-time networking, getting 60fps full screen HTML5 games on mobile, using languages such as Dart and TypeScript, and tips for streamlining and au...
2014
EN
Game Development Tool Essentials provides must-have tips and tricks from industry professionals for strengthening and streamlining your game tools pipeline. Everyone knows the game tools pipeline is important, but in the current environment of shrinking budgets and increased time pressure, developers often have to settle for inefficient, ad hoc, messy pipelines.This unique book will break you out of that cycle. The practical, expert insights contained within will enable yo...
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2014
EN
JavaFX 8: Introduction by Example shows you how to use your existing Java skills to create graphically exciting client applications with the JavaFX 8 platform. The book is a new and much improved edition of JavaFX 2.0: Introduction by Example, taking you through a series of engaging, fun-to-work examples that bring you up to speed on the major facets of the platform. It will help you to create applications that look good, are fun to use, and that take advantage of the med...
Learning HTML5 Game Programming
A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL
2011
EN
Get Started Fast with HTML5 Online Game Programming!HTML5 will transform web and mobile gaming. As new browsers rapidly adopt it, HTML5 will do everything “legacy” technologies such as Flash and Silverlight have done—and much more. In Learning HTML5 Game Programming, pioneering developer James L. Williams gives you all the knowledge, code, and insights you’ll need to get started fast!Williams combines detailed explanations of HTML5’s key innovations with ex...
2013
EN
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. This is a Packt Instant How-to guide, which provides concise and clear recipes for getting started with AutoIt.Instant AutoIt Scripting Essentials How-to is for beginners who wish to know more about automation and programming, system administration developers who intent to automate/manage clusters and servers, and for computer programmers who want to control any PC to create sea...
Learning Processing
A Beginner's Guide to Programming Images, Animation, and Interaction
2015
EN
Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercise...
Qt5 C++ GUI Programming Cookbook
Design and build a functional, appealing, and user-friendly graphical user interface
2016
EN
Use Qt5 to design and build a graphical user interface that is functional, appealing, and user-friendly for your software applicationKey Features\[\*\] Learn to make use of Qt5 to design and customize the look-and-feel of your application\[\*\] Improve the visual quality of your application by utilizing the graphic rendering system and animation system provided by Qt5\[\*\] A good balance of visual presentation and its contents will make an app...
2013
EN
Pentaho 5.0 By Example: Beginner's Guide is the ideal companion for a wide-variety of developers. Whether you are new to the world of Business Intelligence reporting, or an experienced BI analyst, this book will guide you through the creation of your first reports in Pentaho. We assume some knowledge of the SQL language and database systems.
WPF Control Development Unleashed
Building Advanced User Experiences
2009
EN
WPF Control Development UnleashedBuilding Advanced User ExperiencesIn this book, two leading Windows Presentation Foundation experts give developers everything they need to build next-generation WPF applications–software that is more robust, usable, and compelling.Drawing on their close ties with Microsoft’s WPF development team, Pavan Podila and Kevin Hoffman give you a clear, robust, and practical understanding of WPF, its underpinnings, its overall architecture, ...
2013
EN
The Advanced iOS 6 Developer’s Cookbook brings together reliable, proven solutions for cutting-edge iOS 6 development. World-renowned iOS expert Erica Sadun covers device-specific development, document/data sharing, Core Text, networking, image processing, onboard cameras, audio, Address Book, Core Location, GameKit,StoreKit, push notifications, and more. As in her previous bestselling iOS books, Sadun translates today’s development best practices into working code...
2011
EN
This Xcode 4 Edition of iPhone iOS 4 Development Essentials contains 43 chapters of in-depth information on the development of apps for the iPhone fully updated for use with Xcode version 4. Beginning with the basics this book provides an overview of the iPhone hardware and the architecture of both iOS 4 and the iOS SDK. An introduction to programming in Objective-C is provided followed by an in-depth look at the architecture of iPhone applications and the design of user interfaces. More a...
iOS 7 App Development Essentials
Developing iOS 7 iPhone and iPad App using Xcode 5
2013
EN
Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 7 and programming in Objective-C is provided, followed by an in-depth look at the design of iOS applications and user interfaces.More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitask...











