Showing results for "david snyder"
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2016
EN
Farspace 2 is, at times, darker, more cautionary and less care-free than its predecessor. It is an exploration of the dangers of the future that we will be challenged with, should our species be so fortunate to reach that distant land. There are stories about control—by entities that want to harm or protect us. Stories about exploration—not the happy, "everything is wonderful out there and all will be great if we only go" stories, but rather the "yes it's dangerous out there, and we can ge...
How to Hire a Champion
Insider Secrets to Find, Select, and Keep Great Employees
2007
EN
Meticulously outlining an arsenal of cutting-edge tools and strategies tied to predicting performance and a “passion for excellence,” David Snyder has developed what may be a paradigm shift in our understanding of the way high-performing individuals can be identified, selected, and professionally coached. Drawing on Snyder’s interviews with a team of performance and hiring experts nationwide, How to Hire a Champion will help all leaders to build: — A better model and process for selecting ...
Speedrunning
Interviews with the Quickest Gamers
- Series -
- Studies in Gaming
2017
EN
More than 30 years after its 1985 release on the Nintendo Entertainment System, Super Mario Bros. continues to be one of the best-selling video games of all time. For many, completing the classic side-scrolling platformer remains challenging enough to provide many hours of entertainment.In late 2016 an American gamer known online as "darbian" completed the game in record time, rescuing Princess Peach in 4 minutes, 56 seconds. darbian practices speedrunning, a method of play in whic...
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Blood, Sweat, and Pixels
The Triumphant, Turbulent Stories Behind How Video Games Are Made
2017
EN
NATIONAL BESTSELLER“The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear ThroneDeveloping video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves...
Super Mario
How Nintendo Conquered America
2011
EN
Accessible
The story of Nintendo's rise and the beloved icon who made it possible.Nintendo has continually set the standard for video-game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape.The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found...
Game Freaks 365's Video Game Guide 2012
Game Freaks 365, #8
- Book 8 -
- Game Freaks 365
2011
EN
Picking good games can be hard. Avoiding duds can be even more difficult. That's why smart consumers turn to experts on the subject. Game Freaks 365 was founded to help people choose games that are worth their hard-earned dollar and bypass games that are better suited for the trash can. Writing about video games is our passion. This guide aims to help the smart consumer pick the best games on the market in 2012 for PS3, Xbox 360, Wii, PC and Nintendo 3DS.Over 70 reviews from some o...
101 Amazing Nintendo NES Facts
Includes facts about the Famicom
- Book 2 -
- Games Console History
2012
EN
In this fact-filled installment in Jimmy Russell's Games Console History series, we learn 101 amazing facts about Nintendo's seminal NES, the most significant console in Nintendo history. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to n00bz who think a PlayStation is Old School will find this excellent eBook jam packed full of...
Rise of the Videogame Zinesters
How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives,and People Like You Are Taking Back an Art Form
2012
EN
"Anna Anthropy is a key personality in the ongoing paradigm shift that is slowly changing the way videogames are understood, by creators and players, and by the wider culture."—Patrick Alexander, Eegra.com"Equal parts autobiography, ethnography, and how-to manual, this book concisely makes the case for the unique power of 'zinester' games."—Adam Parrish, NYU's Interactive Telecommunication Program (Tisch School of the Arts), and author of the ZZT game "Winter"...
Phygure® No.10 Issue 05
The Figure Photography E-Magazine
2016
EN
What is Phygure®? Phygure® is a community driven digital magazine that focuses on toy & figure photography. About This Issue: Issue 05 marks the 10th release of Phygure® and it comes with a whole new roster of talented toy and figure photographers around the world. Dive in and get inspired with some of the best figure photography from the international figure photography community. • Featuring 12 talented figure photographers from all over the globe. • Aweso...
Racing the Beam
The Atari Video Computer System
- Series -
- Platform Studies
2009
EN
Exploring the cultural and technical influence of the Atari VCS video game console, with examples from 6 famous game cartridges like Pac-Man, Combat, and Star Wars: The Empire Strikes Back!The Atari Video Computer System dominated the home video game market so completely that “Atari” became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of changeable cartridges. Nearly a thousand of the...
Phygure® No.4 Issue 02
The Figure Photography E-Magazine
2016
EN
What is Phygure®? Phygure® is a FREE community driven digital magazine that focuses on toy & figure photography. About This Issue 12 new figure photographers are here to show you the beauty of toy and figure photography in this 4th release of Phygure®! • Featuring 12 talented toy and figure photographers from all over the world. • Star Wars fans rejoice as we teach you how you can get the ultimate lightsaber. • So you wanted to be a h...
- Book 1 -
- Games Console History
2012
EN
In this, the first title in Jimmy Russell's Games Console History series, we learn 101 amazing facts about Atari's seminal 2600, the first truly popular home family computer games system. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to n00bz who think a PlayStation is Old School will find this excellent eBook jam packed full of...











