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Showing results for "daniel lequesne"

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2017

EN

Predictive Control is aimed at students wishing to learn predictive control, as well as teachers, engineers and technicians of the profession. The book proposes a simple predictive controller where the control laws are given in clear text that requires no calculations. Adjustment, reduced to one or two parameters, is particularly easy, by means of charts, thus allowing the operator to choose the horizon according to the desired performances. Implementation is discussed in detail in two for...

Price$115.19 CAD

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Learning OpenCV

Computer Vision with the OpenCV Library

2008

EN

"This library is useful for practitioners, and is an excellent tool for those entering the field: it is a set of computer vision algorithms that work as advertised."-William T. Freeman, Computer Science and Artificial Intelligence Laboratory, Massachusetts Institute of TechnologyLearning OpenCV puts you in the middle of the rapidly expanding field of computer vision. Written by the creators of the free open source OpenCV library, this book introduces you to computer vision...

Price$35.99 CAD

2013

EN

A dozen fiendishly fun projects for the Raspberry Pi!This wickedly inventive guide shows you how to create all kinds of entertaining and practical projects with Raspberry Pi operating system and programming environment. In Raspberry Pi Projects for the Evil Genius, you’ll learn how to build a Bluetooth-controlled robot, a weather station, home automation and security controllers, a universal remote, and even a minimalist website. You’ll also find out how to establish com...

Price$24.59 CAD

OpenGL 4.0 Shading Language Cookbook

With over 60 recipes, this Cookbook will teach you both the elementary and finer points of the OpenGL Shading Language, and get you familiar with the specific features of GLSL 4.0. A totally practical, hands-on guide.

2011

EN

With over 60 recipes, this Cookbook will teach you both the elementary and finer points of the OpenGL Shading Language, and get you familiar with the specific features of GLSL 4.0. A totally practical, hands-on guide.Key FeaturesA full set of recipes demonstrating simple and advanced techniques for producing high-quality, real-time 3D graphics using GLSL 4.0How to use the OpenGL Shading Language to implement lighting and shading techniquesUse t...

Price$47.19 CADor Free with Kobo Plus

2013

EN

Getting mixed signals in your signals and systems course?The concepts covered in a typical signals and systems course are often considered by engineering students to be some of the most difficult to master. Thankfully, Signals & Systems For Dummies is your intuitive guide to this tricky course, walking you step-by-step through some of the more complex theories and mathematical formulas in a way that is easy to understand.From Laplace Transforms to ...

Price$20.99 CAD

OpenGL Programming Guide

The Official Guide to Learning OpenGL, Versions 3.0 and 3.1

2009

EN

Please note that this title's color insert (referred to as "Plates" within the text) is not available for this digital product.OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images.The OpenGL® Programming Guide, Seventh Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previ...

Price$47.99 CAD

Physically Based Rendering

From Theory to Implementation

2004

EN

Physically Based Rendering, Second Edition, describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method known as literate programming combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, you will learn to design and employ a full-featu...

Price$91.19 CAD

2013

EN

OpenGL Shading Language 4 Cookbook is a hands-on guide that gets straight to the point – actually creating graphics, instead of just theoretical learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using the latest GLSL specification.This book is for OpenGL programmers looking to use the modern features of GLSL 4 to create real-time, three-dimensional graphics. Familiarity with OpenGL programming, along with the typical 3D coordinate ...

Price$38.39 CADor Free with Kobo Plus

2009

EN

Tough Test Questions? Missed Lectures? Not Enough Time?Fortunately for you, there's Schaum's Outlines. More than 40 million students have trusted Schaum's to help them succeed in the classroom and on exams. Schaum's is the key to faster learning and higher grades in every subject. Each Outline presents all the essential course information in an easy-to-follow, topic-by-topic format. You also get hundreds of examples, solved problems, and practice exercises to test ...

Price$22.69 CAD

2013

EN

System Simulation Techniques with MATLAB and Simulink comprehensively explains how to use MATLAB and Simulink to perform dynamic systems simulation tasks for engineering and non-engineering applications.This book begins with covering the fundamentals of MATLAB programming and applications, and the solutions to different mathematical problems in simulation. The fundamentals of Simulink modelling and simulation are then presented, followed by coverage of intermediate level m...

Price$139.99 CAD

2009

EN

OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to the new era of programmable graphics hardware and the additions to the OpenGL API that support this programmability. With OpenGL and shaders written in the OpenGL Shading Language, applications can perfor...

Price$57.99 CAD

Computer Graphics

100% Pure Adrenaline

2011

EN

Nowadays, any person using a personal computer benefits from the developments in computer graphics. Operating systems and application programs with Graphical User Interfaces (GUls) belong to the simplest applications of computer graphics. Visualizations techniques, ranging from simple histograms to 3D animations showing changes of winds or currents overtime, use computer graphics in the same manner as popular computer games

Price$5.39 CAD