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Showing results for "brett bernier"

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2014

EN

This book is written by a gamer, for a gamer to guide just about anything with Source SDK giving a firm grasp of all the tools it has to offer using step-by-step explanations. If you're a keen gamer who wants a bit more out of your favorite game and create your own modifications (mods) and levels with the Source engine, this book is great for you. No programming and Source SDK experience is required.

Price$30.69 CADor Free with Kobo Plus

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FreeCAD [How-to]

Solid Modeling with the power of Python with this book and ebook.


2012

EN

Written in cookbook style, this book offers many recipes to create objects, import and export data, create 3D solid objects. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. If you've been toying around with FreeCAD and want to have more control over your work flow then this book is for you. The reader needs to have basic knowledge of modeling.

Price$19.19 CADor Free with Kobo Plus

Unity 3.x Game Development Essentials

If you have an idea for a game but lack the skills to create it, this book is the perfect introduction. There’s lots of handholding through all the essentials, culminating in the building of a full 3D game.

2011

EN

If you have an idea for a game but lack the skills to create it, this book is the perfect introduction. There’s lots of handholding through all the essentials, culminating in the building of a full 3D game.Key FeaturesKick start your game development, and build ready-to-play 3D games with ease.Understand key concepts in game design including scripting, physics, instantiation, particle effects, and more.Test & optimize your game to perfection ...

Price$47.19 CADor Free with Kobo Plus

Unity 3.x Game Development by Example Beginner's Guide

A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 3.x

2011

EN

A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 3.xKey FeaturesBuild fun games using the free Unity game engine even if you've never coded beforeLearn how to "skin" projects to make totally different games from the same file – more games, less effort!Deploy your games to the Internet so that your friends and family can play themPacked with ideas, inspiration, and advice for your own game design an...

Price$41.59 CADor Free with Kobo Plus

Learning XNA 4.0

Game Development for the PC, Xbox 360, and Windows Phone 7

2010

EN

Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format.Each chapter offers a self-containe...

Price$28.99 CAD

Inkscape

Guide to a Vector Drawing Program

2011

EN

Inkscape: Guide to a Vector Drawing Program, Fourth Edition, is the guide to the Inkscape program. With coverage of versions 0.47 and 0.48, this authoritative introduction and reference features hundreds of useful illustrations.Using Inkscape, you can produce a wide variety of art, from photorealistic drawings to organizational charts. Inkscape uses SVG, a powerful vector-based drawing language and W3C web standard, as its native format. SVG drawings can be viewed...

Price$35.99 CAD

Beginning 3D Game Development with Unity 4

All-in-one, multi-platform game development

2013

EN

Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.This book introduces key game production concepts in an artist-friendly way, and rapi...

Price$108.49 CAD

Corona SDK Mobile Game Development: Beginner's Guide

You don't need to be a programming whiz to create iOS and Android games. You just need this great hands-on guide to Corona SDK, which teaches you everything from game physics to successful marketing.

2012

EN

Create monetized games for iOS and Android with minimum cost and code with this book and ebook.Key FeaturesBuild once and deploy your games to both iOS and AndroidCreate commercially successful games by applying several monetization techniques and toolsCreate three fun games and integrate them with social networks such as Twitter and FacebookBook DescriptionCorona SDK is the fastest and easiest way to create commercially succ...

Price$47.19 CADor Free with Kobo Plus

2013

EN

“Learning Three.js is a hands-on guide which provides everything you need to start working with the powerful JavaScript library, and start creating awesome in-browser visualizations”.Learning Three.js is written for anyone looking to get started with Three.js, or looking to improve their skills with the popular js library. The book assumes some knowledge of javascript, but you dont need any knowledge of Three.js itself to follow the book.

Price$29.99 CADor Free with Kobo Plus

2013

EN

Unity Android Game Development by Example Beginner's Guide consists of different game application examples. No prior experience with programming, Android, or Unity is required. You will learn everything from scratch and will have an organized flow of information specifically designed for complete beginners to Unity.Great for developers new to Unity, Android, or both, this book will walk you through everything you need to know about game development for the Android mobile platform. No exper...

Price$30.69 CADor Free with Kobo Plus

OpenGL 4.0 Shading Language Cookbook

With over 60 recipes, this Cookbook will teach you both the elementary and finer points of the OpenGL Shading Language, and get you familiar with the specific features of GLSL 4.0. A totally practical, hands-on guide.

2011

EN

With over 60 recipes, this Cookbook will teach you both the elementary and finer points of the OpenGL Shading Language, and get you familiar with the specific features of GLSL 4.0. A totally practical, hands-on guide.Key FeaturesA full set of recipes demonstrating simple and advanced techniques for producing high-quality, real-time 3D graphics using GLSL 4.0How to use the OpenGL Shading Language to implement lighting and shading techniquesUse t...

Price$47.19 CADor Free with Kobo Plus

2013

EN

This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning Unity engine.If you've ever wanted to enter the world of independent game development but have no prior knowledge of programming or game development, then this is the book for you. Game developers transitioning from other tools like GameMaker and Flash will find this a useful tool to get them up to speed on the Unity engine, as will...

Price$30.69 CADor Free with Kobo Plus