Showing results for "anna munster"
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DeepAesthetics
Computational Experience in a Time of Machine Learning
- Series -
- Thought in the Act
2025
EN
Accessible
Computation has now been reconfigured by machine learning: those technical processes and operations that yoke together statistics and computer science to create artificial intelligence (AI) by furnishing vast datasets to learn tasks and predict outcomes. In DeepAesthetics, Anna Munster examines the range of more-than-human experiences this transformation has engendered and considers how those experiences can be qualitative as well as quantitative. Drawing on process philosophy, Mu...
Materializing New Media
Embodiment in Information Aesthetics
2011
EN
In Materializing New Media, Anna Munster offers an alternative aesthetic genealogy for digital culture. Eschewing the prevailing Cartesian aesthetic that aligns the digital with the disembodied, the formless, and the placeless, Munster seeks to “materialize” digital culture by demonstrating that its aesthetics have reconfigured bodily experience and reconceived materiality. Her topics range from artistic experiments in body-computer interfaces to the impact that corporeal interaction and g...
An Aesthesia of Networks
Conjunctive Experience in Art and Technology
2013
EN
The experience of networks as the immediate sensing of relations between humans and nonhuman technical elements in assemblages such as viral media and databases.Today almost every aspect of life for which data exists can be rendered as a network. Financial data, social networks, biological ecologies: all are visualized in links and nodes, lines connecting dots. A network visualization of a corporate infrastructure could look remarkably similar to that of a terroris...
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2011
EN
Accessible
Life on the Screen is a book not about computers, but about people and how computers are causing us to reevaluate our identities in the age of the Internet. We are using life on the screen to engage in new ways of thinking about evolution, relationships, politics, sex, and the self. Life on the Screen traces a set of boundary negotiations, telling the story of the changing impact of the computer on our psychological lives and our evolving ideas about minds, bodies, and ma...
2013
EN
This cutting-edge text offers an introduction to the emerging field of media archaeology and analyses the innovative theoretical and artistic methodology used to excavate current media through its past.Written with a steampunk attitude, What is Media Archaeology? examines the theoretical challenges of studying digital culture and memory and opens up the sedimented layers of contemporary media culture. The author contextualizes media archaeology in relation to other key med...
Science Fiction and Philosophy
From Time Travel to Superintelligence
2010
EN
A timely volume that uses science fiction as a springboard to meaningful philosophical discussions, especially at points of contact between science fiction and new scientific developments.Raises questions and examines timely themes concerning the nature of the mind, time travel, artificial intelligence, neural enhancement, free will, the nature of persons, transhumanism, virtual reality, and neuroethicsDraws on a broad range of books, films and tele...
Writing Space
Computers, Hypertext, and the Remediation of Print
2001
EN
Accessible
This second edition of Jay David Bolter's classic text expands on the objectives of the original volume, illustrating the relationship of print to new media, and examining how hypertext and other forms of electronic writing refashion or "remediate" the forms and genres of print. Reflecting the dynamic changes in electronic technology since the first edition, this revision incorporates the Web and other current standards of electronic writing. As a text for students in composition, new tech...
Media Poetry
An International Anthology
2007
EN
The first international anthology to document a radically new poetry which takes language beyond the confines of the printed page into a non-linear world of digital interactivity and hyperlinkage. The work of the poets discussed in this book challenges even the innovations of experimental poetics. It embraces new technologies to explore a new syntax made of linear and non-linear animation, hyperlinkage, interactivity, real-time text generation, spatiotemporal discontinuities, self-similari...
Digital Art and Meaning
Reading Kinetic Poetry, Text Machines, Mapping Art, and Interactive Installations
- Series -
- Electronic Mediations
2011
EN
In a world increasingly dominated by the digital, the critical response to digital art generally ranges from hype to counterhype. Popular writing about specific artworks seldom goes beyond promoting a given piece and explaining how it operates, while scholars and critics remain unsure about how to interpret and evaluate them. This is where Roberto Simanowski intervenes, demonstrating how such critical work can be done.Digital Art and Meaning offers close readings of varied...
2016
EN
What is consciousness? What is it like to feel pain, or to see the color red? Do robots and computers really think? For that matter, do plants and amoebas think? If we ever meet intelligent aliens, will we be able to understand what they say to us? Philosophers and scientists are still unable to answer questions like these. Perhaps science fiction can help. In Discognition, Steven Shaviro looks at science fiction novels and stories that explore the extreme possibilities of human and alien ...
Archispeak
An Illustrated Guide to Architectural Terms
2004
EN
Widely used in architectural circles in the heat of discussion, the recurrent use of particular words and terms has evolved into a language of design jargon. Commonly found in architectural literature and journalism, in critical design debate and especially in student project reviews, Archispeak can seem insular and perplexing to others and -- particularly to the new architectural student -- often incomprehensible.There is a need to translate architectural design concepts into spok...
2012
EN
Confronting the digital revolution in academia, this book examines the application of new computational techniques and visualisation technologies in the Arts & Humanities. Uniting differing perspectives, leading and emerging scholars discuss the theoretical and practical challenges that computation raises for these disciplines.











