Showing results for "alexandre devert"
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2014
EN
This book follows a cookbook style approach that puts orthogonal and non-redundant recipes in your hands. Rather than rehashing the user manual, the explanations expose the underlying logic behind Matplotlib. If you are an engineer or scientist who wants to create great visualizations with Python, rather than yet another specialized language, this is the book for you. While there are several very competent plotting packages, Matplotlib is “just” a Python module. Thus, if you know some Pyth...
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Learning OpenCV
Computer Vision with the OpenCV Library
2008
EN
"This library is useful for practitioners, and is an excellent tool for those entering the field: it is a set of computer vision algorithms that work as advertised."-William T. Freeman, Computer Science and Artificial Intelligence Laboratory, Massachusetts Institute of TechnologyLearning OpenCV puts you in the middle of the rapidly expanding field of computer vision. Written by the creators of the free open source OpenCV library, this book introduces you to computer vision...
Learning OpenCV 3 Computer Vision with Python (Update)
Unleash the power of computer vision with Python using OpenCV
2015
EN
Unleash the power of computer vision with Python using OpenCV Key FeaturesBook DescriptionOpenCV 3 is a state-of-the-art computer vision library that allows a great variety of image and video processing operations. Some of the more spectacular and futuristic features such as face recognition or object tracking are easily achievable with OpenCV 3. Learning the basic concepts behind computer vision algorithms, models, and OpenCV's API will enable the dev...
Data Visualization with D3.js Cookbook
Turn your digital data into dynamic graphics with this exciting, leading-edge cookbook. Packed with recipes and practical guidance it will quickly make you a proficient user of the D3 JavaScript library.
- by
- Nick Zhu
2013
EN
Turn your digital data into dynamic graphics with this exciting, leading-edge cookbook. Packed with recipes and practical guidance it will quickly make you a proficient user of the D3 JavaScript library.Key FeaturesCreate stunning data visualization with the power of D3Bootstrap D3 quickly with the help of ready-to-go code samplesSolve real-world visualization problems with the help of practical recipesBook DescriptionD3.js i...
Learning ActionScript 3.0
A Beginner's Guide
2010
EN
If you're new to ActionScript 3.0, or want to enhance your skill set, this bestselling book is the ideal guide. Designers, developers, and programmers alike will find Learning ActionScript 3.0 invaluable for navigating ActionScript 3.0's learning curve. You'll learn the language by getting a clear look at essential topics such as logic, event handling, displaying content, classes, and much more.Updated for Flash Professional CS5, this revised and expanded edition delivers ...
XNA 4.0 Game Development by Example: Beginner's Guide
The best way to start creating your own games is simply to dive in and give it a go with this Beginner’s Guide to XNA. Full of examples, tips, and tricks for a solid grounding.
2010
EN
This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept description and concludes with suggestions for expanding on the finished game. If you are an aspiring game developer who wants to take a shot at creating games for the Microsoft Windows p...
Artificial Intelligence with Python
A Comprehensive Guide to Building Intelligent Apps for Python Beginners and Developers
2017
EN
Publisher's Note: This edition from 2017 is outdated and not compatible with TensorFlow 2.x or any of the most recent updates to Python libraries. A new edition completely updated and revised for 2020 with seven additional chapters that cover RNNs, AI and big data, fundamental use cases, chatbots, and more, is now available. Build real-world Artificial Intelligence applications with Python to intelligently interact with the world around you. Key FeaturesStep int...
Unity from Zero to Proficiency (Intermediate)
Unity from Zero to Proficiency, #3
2018
EN
Newly Edited and Updated Version (Third Edition) for Unity 2020Learn C# with Unity, and create a full FPS game without the headachesWithout this book, most people spend too long trying to learn C# with Unity the hard way. This book is the only one that will get you to learn Unity fast without wasting so much time. It includes twelve chapters that painlessly teach you the necessary skills to create an FPS game and to learn intermediate C# and Unity techniques...
iPhone 3D Programming
Developing Graphical Applications with OpenGL ES
2010
EN
What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS -- including the iPad and iPod Touch -- with no iPhone development or 3D graphics experience required. iPhone 3D Programming provides clear step-by-step instructions, as well as lots of practical advice, for using the iPhone SDK and OpenGL.You'll build several graphics programs -- progressing fro...
Learning QGIS, Third Edition
Create great maps and perform geoprocessing tasks with ease
2016
EN
The latest guide to using QGIS 2.14 to create great maps and perform geoprocessing tasks with ease Key Features\[\*\] Learn how to work with various data and create beautiful maps using this easy-to-follow guide.\[\*\] Give a touch of professionalism to your maps both for functionality and look and feel with the help of this practical guide.\[\*\] A progressive hands-on guide that builds on a geo-spatial data and adds more reactive maps by usin...
2013
EN
Stuffed with practical examples, this book gives clear and effective instructions to build your own fun, stunning, and highly-interactive openFrameworks applications. Each chapter is focused on one topic and has a new theme to it. If you are a visual artist, designer, or programmer interested in creative coding with openFrameworks then this book is for you. Basic knowledge of object-oriented programming, such as C++, Java, Python, and ActionScript 3, would be helpful.
Programming Interactivity
A Designer's Guide to Processing, Arduino, and openFrameworks
2012
EN
Ready to create rich interactive experiences with your artwork, designs, or prototypes? This is the ideal place to start. With this hands-on guide, you’ll explore several themes in interactive art and design—including 3D graphics, sound, physical interaction, computer vision, and geolocation—and learn the basic programming and electronics concepts you need to implement them. No previous experience is necessary.You’ll get a complete introduction to three free tools created specifica...











