Showing results for "pedro branco"
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2024
EN
Meet Luís Pedro Branco, the guy who effortlessly balances the corporate hustle with his love for putting pen to paper. The short stories in this book? Pure passion for the captivating history of Madeira Island. Consider this his debut – the first of many from this dynamic and versatile storyteller. Get ready for more literary magic!
The Necessary Silence
A Wrong Way, Correctly Followed
2026
EN
The Necessary Silence: A Wrong Way, Correctly Followed is a psychological novel about logic without empathy, language without ownership, and the quiet construction of an irreversible act.Elias is seventeen. He is intelligent, methodical, and emotionally detached. He does not experience chaos as fear, but as inefficiency. Through school, family life, and online spaces, he learns to observe the world as a system of failures—rules that do not work, words that lie, aut...
- Series -
- Computer Science (R0)
2015
EN
This edited book discusses the exciting field of Digital Creativity. Through exploring the current state of the creative industries, the authors show how technologies are reshaping our creative processes and how they are affecting the innovative creation of new products. Readers will discover how creative production processes are dominated by digital data transmission which makes the connection between people, ideas and creative processes easy to achieve within collaborative and co-creativ...
Intelligent Technologies for Interactive Entertainment
10th EAI International Conference, INTETAIN 2018, Guimarães, Portugal, November 21-23, 2018, Proceedings
2019
EN
This book constitutes the refereed proceedings of the 10th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2018, held in Guimarães, Portugal, in November 2018. The 15 full papers were selected from 23 submissions and present developments in artificial intelligence for human interaction or entertainment; artificial intelligence in games, augmented reality and virtual reality; intelligent human-computer interaction; and other Intelligent interacti...
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Subject To Change: Creating Great Products & Services for an Uncertain World
Adaptive Path on Design
2008
EN
To achieve success in today's ever-changing and unpredictable markets, competitive businesses need to rethink and reframe their strategies across the board. Instead of approaching new product development from the inside out, companies have to begin by looking at the process from the outside in, beginning with the customer experience. It's a new way of thinking-and working-that can transform companies struggling to adapt to today's environment into innovative, agile, and commercially succes...
Augmented Human
How Technology Is Shaping the New Reality
2017
EN
Augmented Reality (AR) blurs the boundary between the physical and digital worlds. In AR’s current exploration phase, innovators are beginning to create compelling and contextually rich applications that enhance a user’s everyday experiences. In this book, Dr. Helen Papagiannis—a world-leading expert in the field—introduces you to AR: how it’s evolving, where the opportunities are, and where it’s headed.If you’re a designer, developer, entrepreneur, student, educator, business lead...
Virtual, Augmented and Mixed Reality
8th International Conference, VAMR 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17-22, 2016. Proceedings
2016
EN
This volume constitutes the refereed proceedings of the 8th International Conference on HCI in Virtual, Augmented and Mixed Reality, VAMR 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016.HCII 2016 received a total of 4354 submissions, of which 1287 papers were accepted for publication after a careful reviewing process.The 70 papers presented in this volume are organized in topic...
Transactions on Computational Science XXX
Special Issue on Cyberworlds and Cybersecurity
- Series -
- Computer Science (R0)
2017
EN
This, the 30th issue of the Transactions on Computational Science journal, is comprised of extended versions of selected papers from the International Conference on Cyberworlds, held in Chongqing, China, in September 2016. The first paper is a position paper giving an outline of current research at the intersection of cybersecurity and cyberworlds, and specifically focusing on mining behavioral data from online social networks. The remaining 5 papers focus on a range of topics, including p...
Digital Human Modeling: Applications in Health, Safety, Ergonomics and Risk Management
7th International Conference, DHM 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings
2016
EN
This book constitutes the refereed proceedings of the 7th International Conference on Digital Human Modelling: Applications in Health, Safety, Ergonomics and Risk Management, DHM 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, ON, Canada, in July 2016 and received a total of 4354 submissions, of which 1287 papers were accepted for publication after a careful reviewing process. These papers address the latest research and de...
Pervasive Computing Paradigms for Mental Health
5th International Conference, MindCare 2015, Milan, Italy, September 24-25, 2015, Revised Selected Papers
2016
EN
This book constitutes the refereed proceedings of the 5th International Conference on Pervasive Computing Paradigms for Mental Health, MindCare 2015, held in Milan, Italy, in September 2015.The 23 full papers and 6 short papers presented were carefully reviewed and selected from 40 submissions. The papers deal with the use of technologies in favor of maintaining and improving mental wellbeing. They focus on building new computing paradigms and on addressing a multitude of challenge...
Cultural Robotics
First International Workshop, CR 2015, Held as Part of IEEE RO-MAN 2015, Kobe, Japan, August 31, 2015. Revised Selected Papers
2016
EN
This LNAI 9549 constitutes the refereed proceedings of the First International Workshop in Cultural Robotics 2015, held as part of the 24th International Symposium on Robot and Human Interactive Communication held in Kobe, Japan, in August/September 2015.A total of 12 full papers and 1 short paper were accepted from a total of 26 initially submitted.The following papers are organized into four categories. These categories are indicative of the extent to which culture has in...
Design, User Experience, and Usability: Theory, Methodology, and Management
6th International Conference, DUXU 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings, Part I
2017
EN
The three-volume set LNCS 10288, 10289, and 10290 constitutes the proceedings of the 6th International Conference on Design, User Experience, and Usability, DUXU 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada, in July 2017, jointly with 14 other thematically similar conferences. The total of 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. These papers a...











