Showing results for "heide lukosch"
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Simulation and Gaming across Borders
55th International Simulation and Gaming Association Conference, ISAGA 2024, Christchurch, New Zealand, July 8–12, 2024, Revised Selected Papers
2025
EN
Accessible
This book constitutes the refereed proceedings of the 55th International Simulation and Gaming Association Conference, held in Christchurch, New Zealand, during July 8–12, 2024.The 20 full papers in this book were carefully reviewed and selected from 25 submissions. This year’s theme has been Simulation and Gaming across Borders. The 2024 conference underscored the global and interdisciplinary reach of simulation and gaming as tools for education, research, and social chan...
Legacy and Future Impact of Gaming Simulation Pioneers
Essays in Memory of Richard de la Barre Duke and Cathy Stein Greenblat
- Series -
- Business and Management (R0)
2025
EN
Accessible
This book is a tribute to two pioneers in the field of gaming simulation: Richard de la Barre Duke and Cathy Stein Greenblat. Duke was a professor of urban planning at the University of Michigan who introduced gaming simulation into urban planning and policy making in the early 1970s. With his 1974 book Gaming: The future’s language, he proposed simulation games as a multilogue language for bringing different disciplines and stakeholders’ perspectives together. He was co-founder of the Int...
Simulation Gaming Through Times and Disciplines
50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26–30, 2019, Revised Selected Papers
- Book 11988 -
- Lecture Notes in Computer Science
2021
EN
This book constitutes revised selected papers from the 50th International Simulation and Gaming Association Conference, ISAGA 2019, which took place in Warsaw, Poland, during August 26–30, 2019.The 38 papers presented in this volume were carefully reviewed and selected from 72 submissions. They were organized in topical sections named: simulation gaming in the science space; simulation gaming design and implementation; simulation games for current challenges; simulation games and g...
Simulation and Gaming for Social Impact
53rd International Simulation and Gaming Association Conference, ISAGA 2022, Boston, MA, USA, July 11–14, 2022, Revised Selected Papers
2023
EN
This book constitutes revised selected papers from the 53rd International Simulation and Gaming Association Conference, ISAGA 2022, which took place in Boston, USA, during July 11–14, 2022.The 15 full papers presented in this volume were carefully reviewed and selected from 35 submissions. They were organized in topical sections named:education and training; resilience and sustainability; health; and social justice.
Gaming, Simulation and Innovations: Challenges and Opportunities
52nd International Simulation and Gaming Association Conference, ISAGA 2021, Indore, India, September 6–10, 2021, Revised Selected Papers
2022
EN
This book constitutes the refereed proceedings of the 52nd International Simulation and Gaming Association Conference, ISAGA 2021, held in Indore, India, during September 6–10, 2021.The 24 full papers included in this book were carefully reviewed and selected from 58 submissions. They were organized in topical sections as follows: game design and facilitation; gaming in education; player experience in simulations; and policy formulation and serious games.
Shaping the Future through Simulation and Gaming
56th International Simulation and Gaming Association Conference, ISAGA 2025, Stuttgart, Germany, July 15–18, 2025, Revised Selected Papers
2026
EN
Accessible
This open access book constitutes the revised selected papers of the 56th International Simulation and Gaming Association Conference, ISAGA 2025, held in Stuttgart, Germany, during July 15–18, 2025.The 23 full papers and 1 short paper presented in this volume were carefully reviewed and selected from 51 submissions.They are grouped into the following topics: Designing Futures: Innovation in Game Design and Development; Learning and Evaluation in Simulation-Based Environment...





