Showing results for "emmanuel udoh"
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2012
EN
Grid and cloud computing both facilitate an increase in computing resources by the development of new connections to existing systems. Evolving Developments in Grid and Cloud Computing: Advancing Research contains investigations of grid and cloud evolution, workflow management, and the impact new computing systems have on education and industry. Targeted at both researchers and IT professionals, this book provides current trends and emerging issues in cloud and grid architectures, standard...
2012
EN
With the continuing growth of the computing field, services have been provided to data centers over the Internet as the different components of computer are unified into an easy and manageable unit. Contributions from various fields of virtualization, service-oriented architecture, grid-utility computer, and distributed systems are shaping the current cloud pattern shift. Applications and Developments in Grid, Cloud, and High Performance Computing provides insight into the current trends a...
2011
EN
Continuing to stretch the boundaries of computing and the types of problems computers can solve, high performance, cloud, and grid computing have emerged to address increasingly advanced issues by combining resources. Cloud, Grid and High Performance Computing: Emerging Applications offers new and established perspectives on architectures, services and the resulting impact of emerging computing technologies. Intended for professionals and researchers, this publication furthers investigatio...
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2015
EN
Anyone who has ever shopped for a new smart phone, laptop, or other tech gadget knows that staying connected is crucial. There is a lot of discussion over which service provider offers the best coverage—enabling devices to work anywhere and at any time—with 4G and LTE becoming a pervasive part of our everyday language. The Handbook of Research on Next Generation Mobile Communication Systems offers solutions for optimal connection of mobile devices. From satellite signals to cloud technolog...
2011
EN
We are living in a world of mobile multimedia. The field of mobile computing and multimedia is expanding in an unprecedented pace. Indicators are the rapidly increasing penetration of the smart phones and other mobile devices market around the world, which is growing nearly twice as fast as the desktop market. Mobile multimedia is the set of protocols and standards for multimedia information exchange over wireless networks. It enables information systems to process and transmit multimedia ...
2015
EN
Like electricity and water, data and computing power are necessary commodities in the modern-day economy. A model for the effective regulation and provisioning of computational services will follow a similar paradigm as the existent model for traditional utilities. Emerging Research Surrounding Power Consumption and Performance Issues in Utility Computing explores methods of treating computing resources and materials as a standard utility, charging customers based on their usage and promot...
2012
EN
The Internet has changed significantly from its beginnings as a simple network used to pass data from one computer to another. Containing essential tools for everyday information processing, the Internet is used by small and large organizations alike and continues to evolve with the changing information technology landscape. Technologies and Protocols for the Future of Internet Design: Reinventing the Web aims to provide relevant methods and theories in the area of the Internet design. It ...
2016
EN
Written by leading experts in 5G research, this book is a comprehensive overview of the current state of 5G. Covering everything from the most likely use cases, spectrum aspects, and a wide range of technology options to potential 5G system architectures, it is an indispensable reference for academics and professionals involved in wireless and mobile communications. Global research efforts are summarised, and key component technologies including D2D, mm-wave communications, massive MIMO, c...
2009
EN
Peer-to-Peer (P2P) networks enable users to directly share digital content (such as audio, video, and text files) as well as real-time data (such as telephony traffic) with other users without depending on a central server. Although originally popularized by unlicensed online music services such as Napster, P2P networking has recently emerged as a viable multimillion dollar business model for the distribution of information, telecommunications, and social networking. Written at an accessib...
Networked Graphics
Building Networked Games and Virtual Environments
2009
EN
Networked Graphics equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking.The text offers a broad view of what types of different architectural patterns can be found in current systems, and readers will learn the tradeoffs in achieving system requirements on the Internet. It explains the foundations of netw...
- Series -
- Computer Science (R0)
2013
EN
New generations of IT users are increasingly abstracted from the underlying devices and platforms that provide and safeguard their services. As a result they may have little awareness that they are critically dependent on the embedded security devices that are becoming pervasive in daily modern life. Secure Smart Embedded Devices, Platforms and Applications provides a broad overview of the many security and practical issues of embedded devices, tokens, and their operation systems,...
Traffic and QoS Management in Wireless Multimedia Networks
COST 290 Final Report
- Series -
- Engineering (R0)
2009
EN
The current book provides a final report of activity performed by the COST 290 Action, ‘‘Traffic and QoS Management in Wireless Multimedia Networks,’’ which ran from March 10, 2004, until June 3, 2008. After an introduction to the COST framework and the Action’s survey time-frame and activities, the main part of the book addresses a number of technical issues, which are structured into several chapters. All those issues have been carefully investigated by the COST 290 community during the ...











